Searched refs:STATE_NULL (Results 1 – 13 of 13) sorted by relevance
47 STATE_NULL, enumConstant557 ParseState stem = ParseState.STATE_NULL; in parseSkeleton()569 if (stem == ParseState.STATE_NULL) { in parseSkeleton()582 if (stem == ParseState.STATE_NULL) { in parseSkeleton()596 } else if (stem != ParseState.STATE_NULL) { in parseSkeleton()606 if (isOptionSeparator && stem == ParseState.STATE_NULL) { in parseSkeleton()612 if (isTokenSeparator && stem != ParseState.STATE_NULL) { in parseSkeleton()626 stem = ParseState.STATE_NULL; in parseSkeleton()632 assert stem == ParseState.STATE_NULL; in parseSkeleton()651 return ParseState.STATE_NULL; in parseStem()[all …]
125 return STATE_NULL; \433 ParseState stem = STATE_NULL; in parseSkeleton()445 if (stem == STATE_NULL) { in parseSkeleton()458 if (stem == STATE_NULL) { in parseSkeleton()473 } else if (stem != STATE_NULL) { in parseSkeleton()485 if (isOptionSeparator && stem == STATE_NULL) { in parseSkeleton()493 if (isTokenSeparator && stem != STATE_NULL) { in parseSkeleton()509 stem = STATE_NULL; in parseSkeleton()515 U_ASSERT(stem == STATE_NULL); in parseSkeleton()531 return STATE_NULL; in parseStem()[all …]
37 STATE_NULL, enumerator
50 STATE_NULL, enumConstant580 ParseState stem = ParseState.STATE_NULL; in parseSkeleton()592 if (stem == ParseState.STATE_NULL) { in parseSkeleton()605 if (stem == ParseState.STATE_NULL) { in parseSkeleton()619 } else if (stem != ParseState.STATE_NULL) { in parseSkeleton()629 if (isOptionSeparator && stem == ParseState.STATE_NULL) { in parseSkeleton()635 if (isTokenSeparator && stem != ParseState.STATE_NULL) { in parseSkeleton()651 stem = ParseState.STATE_NULL; in parseSkeleton()657 assert stem == ParseState.STATE_NULL; in parseSkeleton()680 return ParseState.STATE_NULL; in parseStem()[all …]
158 return STATE_NULL; \512 ParseState stem = STATE_NULL; in parseSkeleton()524 if (stem == STATE_NULL) { in parseSkeleton()537 if (stem == STATE_NULL) { in parseSkeleton()555 } else if (stem != STATE_NULL) { in parseSkeleton()568 if (isOptionSeparator && stem == STATE_NULL) { in parseSkeleton()577 if (isTokenSeparator && stem != STATE_NULL) { in parseSkeleton()596 stem = STATE_NULL; in parseSkeleton()602 U_ASSERT(stem == STATE_NULL); in parseSkeleton()624 return STATE_NULL; in parseStem()[all …]
39 STATE_NULL, enumerator
157 return STATE_NULL; \511 ParseState stem = STATE_NULL; in parseSkeleton()523 if (stem == STATE_NULL) { in parseSkeleton()536 if (stem == STATE_NULL) { in parseSkeleton()554 } else if (stem != STATE_NULL) { in parseSkeleton()567 if (isOptionSeparator && stem == STATE_NULL) { in parseSkeleton()576 if (isTokenSeparator && stem != STATE_NULL) { in parseSkeleton()595 stem = STATE_NULL; in parseSkeleton()601 U_ASSERT(stem == STATE_NULL); in parseSkeleton()623 return STATE_NULL; in parseStem()[all …]
20 STATE_NULL = 1, enumerator
203 if (_priv->state > STATE_NULL) { in play()213 if (_priv->state > STATE_NULL) { in stop()
93486 activate the pads if they are added in STATE_NULL.