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Searched refs:SUBSCRIPT_STATIC_LOOP (Results 1 – 4 of 4) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderIndexingTests.cpp80 SUBSCRIPT_STATIC_LOOP, enumerator
681 else if (writeAccess == SUBSCRIPT_STATIC_LOOP) in createVectorSubscriptCase()
724 else if (readAccess == SUBSCRIPT_STATIC_LOOP) in createVectorSubscriptCase()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderIndexingTests.cpp84 SUBSCRIPT_STATIC_LOOP, enumerator
767 else if (writeAccess == SUBSCRIPT_STATIC_LOOP) in createVectorSubscriptCase()
810 else if (readAccess == SUBSCRIPT_STATIC_LOOP) in createVectorSubscriptCase()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp80 SUBSCRIPT_STATIC_LOOP, enumerator
796 else if (writeAccess == SUBSCRIPT_STATIC_LOOP) in createVectorSubscriptCase()
839 else if (readAccess == SUBSCRIPT_STATIC_LOOP) in createVectorSubscriptCase()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderIndexingTests.cpp69 SUBSCRIPT_STATIC_LOOP, enumerator
790 else if (writeAccess == SUBSCRIPT_STATIC_LOOP) in createVectorSubscriptCase()
842 else if (readAccess == SUBSCRIPT_STATIC_LOOP) in createVectorSubscriptCase()