Searched refs:SVGA3D_SURFACE_BIND_RENDER_TARGET (Results 1 – 3 of 3) sorted by relevance
403 #define SVGA3D_SURFACE_BIND_RENDER_TARGET (CONST64U(1) << 24) macro555 SVGA3D_SURFACE_BIND_RENDER_TARGET | \579 SVGA3D_SURFACE_BIND_RENDER_TARGET | \
1049 tex->key.flags |= SVGA3D_SURFACE_BIND_RENDER_TARGET; in svga_texture_create()1087 tex->key.flags |= SVGA3D_SURFACE_BIND_RENDER_TARGET; in svga_texture_create()1238 if (!tex->handle || !(tex->key.flags & SVGA3D_SURFACE_BIND_RENDER_TARGET)) in svga_texture_generate_mipmap()
342 SVGA3D_SURFACE_BIND_RENDER_TARGET; in svga_create_surface_view()