Searched refs:SamplerUniformChange (Results 1 – 3 of 3) sorted by relevance
1404 if (ctx->Driver.SamplerUniformChange) in _mesa_uniform()1405 ctx->Driver.SamplerUniformChange(ctx, prog->Target, prog); in _mesa_uniform()
503 void (*SamplerUniformChange)(struct gl_context *ctx, GLenum target, member
1358 functions->SamplerUniformChange = i915SamplerUniformChange; in i915InitFragProgFuncs()