Searched refs:SetSubresourceState (Results 1 – 2 of 2) sorted by relevance
61 void CDesiredResourceState::SetSubresourceState(UINT SubresourceIndex, D3D12_RESOURCE_STATES state) in SetSubresourceState() function in CDesiredResourceState186 Resource.m_DesiredState.SetSubresourceState(SubresourceIndex, state); in TransitionSubresource()
87 void SetSubresourceState(UINT SubresourceIndex, D3D12_RESOURCE_STATES state);