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Searched refs:ShaderBindingInfo (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/
DShaderModule.h136 struct ShaderBindingInfo { struct
150 using BindingGroupInfoMap = std::map<BindingNumber, ShaderBindingInfo>; argument
DPipelineLayout.cpp170 [](const ShaderBindingInfo& shaderBinding, in CreateDefault()
273 const ShaderBindingInfo& shaderBinding = bindingIt.second; in CreateDefault()
DShaderModule.cpp479 const ShaderBindingInfo& shaderInfo) { in ValidateCompatibilityOfSingleBindingWithLayout()
870 bindingNumber, ShaderBindingInfo{}); in ReflectShaderUsingTint()
876 ShaderBindingInfo* info = &it.first->second; in ReflectShaderUsingTint()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DShaderModuleGL.cpp100 (*bindings)[bindGroupIndex].emplace(bindingNumber, ShaderBindingInfo{}); in ExtractSpirvInfo()
103 ShaderBindingInfo* info = &it.first->second; in ExtractSpirvInfo()