Searched refs:SkipArg (Results 1 – 2 of 2) sorted by relevance
627 bool SkipArg = !ArgUsed && !Info->isPSInputAllocated(PSInputNum); in lowerFormalArguments() local629 if (!SkipArg) { in lowerFormalArguments()637 if (SkipArg) { in lowerFormalArguments()
1588 bool SkipArg = !Arg->Used && !Info->isPSInputAllocated(PSInputNum); in processShaderInputArgs() local1598 if (!SkipArg) in processShaderInputArgs()1604 if (SkipArg) { in processShaderInputArgs()