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Searched refs:Song3 (Results 1 – 25 of 47) sorted by relevance

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/third_party/boost/libs/msm/doc/HTML/examples/
DSCComposite.cpp116 struct Song3;
122 sc::transition< NextSong, Song3,
127 struct Song3 : sc::simple_state< Song3, Playing > struct
129 Song3() { /*std::cout << "entering Song3" << std::endl;*/ } // entry in Song3() argument
130 ~Song3() { /*std::cout << "leaving Song3" << std::endl;*/ } // exit in ~Song3() argument
DCompositeTutorialEuml.cpp57 BOOST_MSM_EUML_STATE(( Song3_Entry,Song3_Exit ),Song3)
66 Song3 == Song2 + next_song / start_next_song,
67 Song2 == Song3 + previous_song / start_prev_song,
DHistoryEuml.cpp55 BOOST_MSM_EUML_STATE(( Song3_Entry,Song3_Exit ),Song3)
63 Song3 == Song2 + next_song / start_next_song,
64 Song2 == Song3 + previous_song / start_prev_song
DEumlInternalDistributed.cpp68 BOOST_MSM_EUML_STATE(( Song3_Entry,Song3_Exit ),Song3)
75 Song3 == Song2 + next_song / start_next_song,
76 Song2 == Song3 + previous_song / start_prev_song
DMsmComposite.cpp79 struct Song3 : public msm::front::state<> {}; struct
94 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
95 a_row < Song3 , PreviousSong, Song2 , &pl::start_prev_song >
DOrthogonalDeferredEuml2.cpp95 BOOST_MSM_EUML_STATE(( Song3_Entry,Song3_Exit ),Song3)
103 Song3 == Song2 + next_song / start_next_song,
104 Song2 == Song3 + previous_song / start_prev_song
DOrthogonalDeferredEuml.cpp97 BOOST_MSM_EUML_STATE(( Song3_Entry,Song3_Exit ),Song3)
104 Song3 == Song2 + next_song / start_next_song,
105 Song2 == Song3 + previous_song / start_prev_song
DCompositeTutorialWithEumlTable.cpp100 static Song3_ Song3; member
108 Song3 == Song2 + next_song / start_next_song,
109 Song2 == Song3 + previous_song / start_prev_song
DHistory.cpp93 struct Song3 : public msm::front::state<> struct
114 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
115 … a_row < Song3 , PreviousSong, Song2 , &pl::start_prev_song >
/third_party/boost/libs/msm/doc/PDF/examples/
DSCComposite.cpp116 struct Song3;
122 sc::transition< NextSong, Song3,
127 struct Song3 : sc::simple_state< Song3, Playing > struct
129 Song3() { /*std::cout << "entering Song3" << std::endl;*/ } // entry in Song3() function
130 ~Song3() { /*std::cout << "leaving Song3" << std::endl;*/ } // exit in ~Song3() argument
DCompositeTutorialEuml.cpp57 BOOST_MSM_EUML_STATE(( Song3_Entry,Song3_Exit ),Song3)
66 Song3 == Song2 + next_song / start_next_song,
67 Song2 == Song3 + previous_song / start_prev_song,
DHistoryEuml.cpp55 BOOST_MSM_EUML_STATE(( Song3_Entry,Song3_Exit ),Song3)
63 Song3 == Song2 + next_song / start_next_song,
64 Song2 == Song3 + previous_song / start_prev_song
DEumlInternalDistributed.cpp68 BOOST_MSM_EUML_STATE(( Song3_Entry,Song3_Exit ),Song3)
75 Song3 == Song2 + next_song / start_next_song,
76 Song2 == Song3 + previous_song / start_prev_song
DOrthogonalDeferredEuml2.cpp95 BOOST_MSM_EUML_STATE(( Song3_Entry,Song3_Exit ),Song3)
103 Song3 == Song2 + next_song / start_next_song,
104 Song2 == Song3 + previous_song / start_prev_song
DMsmComposite.cpp79 struct Song3 : public msm::front::state<> {}; struct
94 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
95 a_row < Song3 , PreviousSong, Song2 , &pl::start_prev_song >
DCompositeTutorialWithEumlTable.cpp100 static Song3_ Song3; member
108 Song3 == Song2 + next_song / start_next_song,
109 Song2 == Song3 + previous_song / start_prev_song
DOrthogonalDeferredEuml.cpp97 BOOST_MSM_EUML_STATE(( Song3_Entry,Song3_Exit ),Song3)
104 Song3 == Song2 + next_song / start_next_song,
105 Song2 == Song3 + previous_song / start_prev_song
/third_party/boost/libs/msm/test/
DSerializeWithHistory.cpp124 struct Song3 : public msm::front::state<> struct
148 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
149 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard>
239 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song3&>().entry_c… in on_entry()
240 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song3&>().exit_co… in on_entry()
302 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song3&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE()
318 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song3&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE()
DCompositeMachine.cpp118 struct Song3 : public msm::front::state<> struct
142 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
143 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard>
233 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song3&>().entry_c… in on_entry()
234 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song3&>().exit_co… in on_entry()
296 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song3&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE()
312 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song3&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE()
DHistory.cpp118 struct Song3 : public msm::front::state<> struct
142 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
143 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard>
233 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song3&>().entry_c… in on_entry()
234 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song3&>().exit_co… in on_entry()
296 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song3&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE()
312 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song3&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE()
DCompositeEuml.cpp62 …++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song3)
71Song3 == Song2 + next_song / ++fsm_(start_next_song_counter) …
72 …Song2 == Song3 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter…
217 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song3)&>().get_attribute(entry_co… in BOOST_AUTO_TEST_CASE()
233 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song3)&>().get_attribute(exit_cou… in BOOST_AUTO_TEST_CASE()
DOrthogonalDeferred.cpp146 struct Song3 : public msm::front::state<> struct
170 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
171 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard>
298 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song3&>().entry_c… in on_entry()
299 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song3&>().exit_co… in on_entry()
376 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song3&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE()
392 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song3&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE()
DOrthogonalDeferred2.cpp151 struct Song3 : public msm::front::state<> struct
175 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
176 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard>
305 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song3&>().entry_c… in on_entry()
306 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song3&>().exit_co… in on_entry()
383 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song3&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE()
399 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song3&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE()
DOrthogonalDeferred3.cpp151 struct Song3 : public msm::front::state<> struct
175 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
176 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard>
324 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song3&>().entry_c… in on_entry()
325 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song3&>().exit_co… in on_entry()
399 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song3&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE()
415 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song3&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE()
DOrthogonalDeferredEuml.cpp76 …++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song3)
83Song3 == Song2 + next_song / ++fsm_(start_next_song_counter) …
84 …Song2 == Song3 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter)
225 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song3)&>().get_attribute(entry_co… in BOOST_AUTO_TEST_CASE()
241 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song3)&>().get_attribute(exit_cou… in BOOST_AUTO_TEST_CASE()

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