Searched refs:SpillMode (Results 1 – 2 of 2) sorted by relevance
305 ComplementSpillMode SpillMode = SM_Partition; variable344 return LRCalc[SpillMode != SM_Partition && RegIdx != 0]; in getLRCalc()
377 SpillMode = SM; in reset()385 if (SpillMode) in reset()777 if (SpillMode && !SlotIndex::isSameInstr(ParentVNI->def, Idx) && in leaveIntvAfter()1086 if (SpillMode == SM_Speed && in hoistCopies()1114 if (SpillMode == SM_Speed && !NotToHoistSet.empty()) in hoistCopies()1224 if (SpillMode) in transferValues()1490 switch (SpillMode) { in finish()