Home
last modified time | relevance | path

Searched refs:SubresourceCount (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/microsoft/resource_state_manager/
DD3D12ResourceState.h78 CDesiredResourceState(UINT SubresourceCount) : in CDesiredResourceState() argument
79 m_spSubresourceStates(SubresourceCount) in CDesiredResourceState()
120 CCurrentResourceState(UINT SubresourceCount, bool bSimultaneousAccess);
DD3D12ResourceState.cpp92 CCurrentResourceState::CCurrentResourceState(UINT SubresourceCount, bool bSimultaneousAccess) in CCurrentResourceState() argument
94 , m_spLogicalState(SubresourceCount) in CCurrentResourceState()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DRenderPassBuilderD3D12.cpp79 resolveParameters.SubresourceCount = 1; in D3D12EndingAccessResolveParameters()