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Searched refs:TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD (Results 1 – 9 of 9) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderQuads.cpp135 TESSELLATION_SHADER_VERTEX_SPACING_EQUAL, TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD in initTest()
416 TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD }; in initTest()
439 glw::GLint tess_level = (vs_mode == TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD) ? in initTest()
611 if (run.vertex_spacing != TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD) in iterate()
DesextcTessellationShaderTriangles.cpp262 initTestDescriptor(test_fractional_odd_spacing, TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD); in initTest()
330 case TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD: in initTestDescriptor()
859 if (run.vertex_spacing == TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD && in iterate()
949 TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD }; in runTestIterations()
DesextcTessellationShaderVertexSpacing.cpp921 TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD, in initTest()
956 vs_mode == TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD && in initTest()
1244 case TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD: in verifyEdges()
1292 run.vertex_spacing == TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD) in verifyEdges()
DesextcTessellationShaderIsolines.cpp387 test_result_equal.outer2_tess_level, TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD); in checkVertexSpacingDoesNotAffectAmountOfGeneratedIsolines()
602 TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD in initTest()
DesextcTessellationShaderUtils.hpp238 TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD, enumerator
DesextcTessellationShaderPoints.cpp686 TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD, TESSELLATION_SHADER_VERTEX_SPACING_EQUAL, in initTest()
712 vertex_spacing == TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD && in initTest()
DesextcTessellationShaderUtils.cpp800 case TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD: in getESTokenForVertexSpacingMode()
933 case TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD: in getTessellationLevelAfterVertexSpacing()
DesextcTessellationShaderTCTE.cpp2300 TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD, TESSELLATION_SHADER_VERTEX_SPACING_DEFAULT in initTest()
2727 case TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD: in initTestRun()
3274 TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD); in initTest()
3280 …escriptor(TESSELLATION_TEST_TYPE_TES, &test_tes_fo, TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_… in initTest()
DesextcTessellationShaderInvariance.cpp1382 TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD }; in initTestIterations()
1686 TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD }; in initTestIterations()