/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_from_mesa.c | 301 return color ? TGSI_INTERPOLATE_COLOR : TGSI_INTERPOLATE_PERSPECTIVE; in tgsi_get_interp_mode() 307 return TGSI_INTERPOLATE_PERSPECTIVE; in tgsi_get_interp_mode()
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D | tgsi_scan.c | 191 case TGSI_INTERPOLATE_PERSPECTIVE: in scan_src_operand() 451 case TGSI_INTERPOLATE_PERSPECTIVE: in scan_instruction()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_linear.c | 144 info->base.input_interpolate[i] == TGSI_INTERPOLATE_PERSPECTIVE || in lp_fs_linear_run() 312 if (info->base.input_interpolate[unit] != TGSI_INTERPOLATE_PERSPECTIVE) { in lp_linear_check_variant()
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D | lp_state_fs.c | 3848 case TGSI_INTERPOLATE_PERSPECTIVE: in llvmpipe_create_fs_state()
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pipe_flatshade.c | 182 interp = TGSI_INTERPOLATE_PERSPECTIVE; in find_interp() 216 TGSI_INTERPOLATE_CONSTANT : TGSI_INTERPOLATE_PERSPECTIVE; in flatshade_init_state()
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D | draw_pipe_clip.c | 764 interp = TGSI_INTERPOLATE_PERSPECTIVE; in find_interp() 821 TGSI_INTERPOLATE_CONSTANT : TGSI_INTERPOLATE_PERSPECTIVE; in clip_init_state() 852 case TGSI_INTERPOLATE_PERSPECTIVE: in clip_init_state() 885 case TGSI_INTERPOLATE_PERSPECTIVE: in clip_init_state()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_cb_bitmap_shader.c | 87 semantic, 0, TGSI_INTERPOLATE_PERSPECTIVE); in transform_instr()
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D | st_program.c | 1109 interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; in st_translate_fragment_program() 1134 interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; in st_translate_fragment_program() 1139 interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; in st_translate_fragment_program() 1181 TGSI_INTERPOLATE_COUNT : TGSI_INTERPOLATE_PERSPECTIVE; in st_translate_fragment_program() 1205 TGSI_INTERPOLATE_COUNT : TGSI_INTERPOLATE_PERSPECTIVE; in st_translate_fragment_program()
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D | st_cb_drawpixels_shader.c | 118 TGSI_INTERPOLATE_PERSPECTIVE); in transform_instr()
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/third_party/mesa3d/src/gallium/frontends/xa/ |
D | xa_tgsi.c | 206 TGSI_INTERPOLATE_PERSPECTIVE); in create_yuv_shader() 333 TGSI_INTERPOLATE_PERSPECTIVE); in read_input()
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/third_party/mesa3d/src/gallium/tests/trivial/ |
D | tri.c | 227 TGSI_SEMANTIC_COLOR, TGSI_INTERPOLATE_PERSPECTIVE, TRUE); in init_prog()
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_program.c | 179 TGSI_INTERPOLATE_PERSPECTIVE); in fd_prog_blit_fs()
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/third_party/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_state_derived.c | 116 case TGSI_INTERPOLATE_PERSPECTIVE: in softpipe_compute_vertex_info()
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/third_party/mesa3d/src/gallium/include/pipe/ |
D | p_shader_tokens.h | 103 TGSI_INTERPOLATE_PERSPECTIVE, enumerator
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_shaderio.cpp | 173 m_interpolate = TGSI_INTERPOLATE_PERSPECTIVE; in ShaderInputVarying()
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D | sfn_shader_fragment.cpp | 166 tgsi_interpolate = TGSI_INTERPOLATE_PERSPECTIVE; in process_load_input()
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/third_party/mesa3d/src/gallium/drivers/r300/ |
D | r300_vs_draw.c | 234 TGSI_INTERPOLATE_PERSPECTIVE, vsctx->num_outputs); in transform_inst()
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_to_tgsi_info.c | 559 info->input_interpolate[i] = TGSI_INTERPOLATE_PERSPECTIVE; in nir_tgsi_scan_shader()
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D | tgsi_to_nir.c | 205 case TGSI_INTERPOLATE_PERSPECTIVE: in ttn_translate_interp_mode()
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.c | 303 interp_mode == TGSI_INTERPOLATE_PERSPECTIVE); in util_make_fragment_tex_shader_writemask()
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/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
D | ShaderTGSI.c | 257 return TGSI_INTERPOLATE_PERSPECTIVE; in translate_interpolation() 264 return TGSI_INTERPOLATE_PERSPECTIVE; in translate_interpolation()
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/third_party/mesa3d/src/gallium/frontends/nine/ |
D | nine_ff.c | 1360 ps.vT[s] = ureg_DECL_fs_input(ureg, texcoord_sn, s, TGSI_INTERPOLATE_PERSPECTIVE); in nine_ff_build_ps() 1379 ps.vT[s] = ureg_DECL_fs_input(ureg, texcoord_sn, s, TGSI_INTERPOLATE_PERSPECTIVE); in nine_ff_build_ps() 1555 … ureg_src vFog = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_GENERIC, 16, TGSI_INTERPOLATE_PERSPECTIVE); in nine_ff_build_ps()
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D | nine_shader.c | 901 TGSI_INTERPOLATE_PERSPECTIVE); in tx_texcoord_alloc() 2225 return TGSI_INTERPOLATE_PERSPECTIVE; in nine_tgsi_to_interp_mode() 3776 TGSI_INTERPOLATE_PERSPECTIVE), in shader_add_ps_fog_stage()
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/third_party/mesa3d/src/gallium/drivers/swr/ |
D | swr_shader.cpp | 2707 if (interpMode == TGSI_INTERPOLATE_PERSPECTIVE || in CompileFS() 2864 if (interpMode == TGSI_INTERPOLATE_PERSPECTIVE || in CompileFS()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_tgsi_vgpu10.c | 2728 TGSI_INTERPOLATE_CONSTANT : TGSI_INTERPOLATE_PERSPECTIVE; in translate_interpolation() 2744 case TGSI_INTERPOLATE_PERSPECTIVE: in translate_interpolation()
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