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Searched refs:Tex (Results 1 – 25 of 95) sorted by relevance

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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/frag/
Dimage-query-selective.frag23 uint spvTextureSize(Texture1D<float4> Tex, uint Level, out uint Param)
26 Tex.GetDimensions(Level, ret.x, Param);
30 uint spvTextureSize(Texture1D<int4> Tex, uint Level, out uint Param)
33 Tex.GetDimensions(Level, ret.x, Param);
37 uint spvTextureSize(Texture1D<uint4> Tex, uint Level, out uint Param)
40 Tex.GetDimensions(Level, ret.x, Param);
44 uint2 spvTextureSize(Texture2D<float4> Tex, uint Level, out uint Param)
47 Tex.GetDimensions(Level, ret.x, ret.y, Param);
51 uint3 spvTextureSize(Texture2DArray<int4> Tex, uint Level, out uint Param)
54 Tex.GetDimensions(Level, ret.x, ret.y, ret.z, Param);
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Dimage-query.frag19 uint spvTextureSize(Texture1D<float4> Tex, uint Level, out uint Param)
22 Tex.GetDimensions(Level, ret.x, Param);
26 uint2 spvTextureSize(Texture2D<float4> Tex, uint Level, out uint Param)
29 Tex.GetDimensions(Level, ret.x, ret.y, Param);
33 uint3 spvTextureSize(Texture2DArray<float4> Tex, uint Level, out uint Param)
36 Tex.GetDimensions(Level, ret.x, ret.y, ret.z, Param);
40 uint3 spvTextureSize(Texture3D<float4> Tex, uint Level, out uint Param)
43 Tex.GetDimensions(Level, ret.x, ret.y, ret.z, Param);
47 uint spvTextureSize(Buffer<float4> Tex, uint Level, out uint Param)
50 Tex.GetDimensions(ret.x);
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Dimage-query-uav.nonwritable-uav-texture.frag7 uint3 spvTextureSize(Texture2DArray<float4> Tex, uint Level, out uint Param)
10 Tex.GetDimensions(Level, ret.x, ret.y, ret.z, Param);
14 uint2 spvImageSize(RWTexture2D<float2> Tex, out uint Param)
17 Tex.GetDimensions(ret.x, ret.y);
22 uint spvImageSize(RWTexture1D<float4> Tex, out uint Param)
25 Tex.GetDimensions(ret.x);
30 uint3 spvImageSize(RWTexture3D<unorm float4> Tex, out uint Param)
33 Tex.GetDimensions(ret.x, ret.y, ret.z);
38 uint spvImageSize(RWBuffer<snorm float4> Tex, out uint Param)
41 Tex.GetDimensions(ret.x);
Dimage-query-uav.frag7 uint3 spvImageSize(RWTexture2DArray<float> Tex, out uint Param)
10 Tex.GetDimensions(ret.x, ret.y, ret.z);
15 uint2 spvImageSize(RWTexture2D<float2> Tex, out uint Param)
18 Tex.GetDimensions(ret.x, ret.y);
23 uint spvImageSize(RWTexture1D<float4> Tex, out uint Param)
26 Tex.GetDimensions(ret.x);
31 uint3 spvImageSize(RWTexture3D<unorm float4> Tex, out uint Param)
34 Tex.GetDimensions(ret.x, ret.y, ret.z);
39 uint spvImageSize(RWBuffer<snorm float4> Tex, out uint Param)
42 Tex.GetDimensions(ret.x);
Dnonuniform-qualifier.nonuniformresource.sm51.frag31 uint2 spvTextureSize(Texture2D<float4> Tex, uint Level, out uint Param)
34 Tex.GetDimensions(Level, ret.x, ret.y, Param);
38 uint2 spvTextureSize(Texture2DMS<float4> Tex, uint Level, out uint Param)
41 Tex.GetDimensions(ret.x, ret.y, Param);
45 uint2 spvImageSize(RWTexture2D<float> Tex, out uint Param)
48 Tex.GetDimensions(ret.x, ret.y);
Dtexture-size-combined-image-sampler.frag11 uint2 spvTextureSize(Texture2D<float4> Tex, uint Level, out uint Param)
14 Tex.GetDimensions(Level, ret.x, ret.y, Param);
/third_party/skia/third_party/externals/spirv-cross/shaders-msl-no-opt/asm/frag/
Dimage-fetch-uint-coord.asm.frag12 OpName %Tex "Tex"
19 OpDecorate %Tex DescriptorSet 0
20 OpDecorate %Tex Binding 0
33 %Tex = OpVariable %_ptr_UniformConstant_type_2d_image UniformConstant
40 %27 = OpLoad %type_2d_image %Tex
/third_party/skia/third_party/externals/spirv-cross/shaders-no-opt/asm/frag/
Dimage-fetch-uint-coord.asm.frag12 OpName %Tex "Tex"
19 OpDecorate %Tex DescriptorSet 0
20 OpDecorate %Tex Binding 0
33 %Tex = OpVariable %_ptr_UniformConstant_type_2d_image UniformConstant
40 %27 = OpLoad %type_2d_image %Tex
/third_party/skia/third_party/externals/spirv-cross/shaders-hlsl-no-opt/asm/frag/
Dimage-fetch-uint-coord.asm.frag12 OpName %Tex "Tex"
19 OpDecorate %Tex DescriptorSet 0
20 OpDecorate %Tex Binding 0
33 %Tex = OpVariable %_ptr_UniformConstant_type_2d_image UniformConstant
40 %27 = OpLoad %type_2d_image %Tex
/third_party/skia/third_party/externals/spirv-cross/shaders/asm/frag/
Dsampler-buffer-without-sampler.asm.frag17 OpName %Tex "Tex"
20 OpDecorate %Tex DescriptorSet 0
22 OpDecorate %Tex Binding 1
42 %Tex = OpVariable %_ptr_UniformConstant_25 UniformConstant
59 %28 = OpLoad %25 %Tex
/third_party/glslang/Test/
Dhlsl.multiDescriptorSet.frag27 float2 Tex : TEXCOORD0;
33 float2 Tex : TEXCOORD0;
43 output.Tex = input.Tex;
44 return txDiffuseA.Sample( samLinearA, output.Tex ) * vMeshColor;
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/frag/
Dnonuniform-qualifier.nonuniformresource.sm51.frag31 uint2 spvTextureSize(Texture2D<float4> Tex, uint Level, out uint Param)
34 Tex.GetDimensions(Level, ret.x, ret.y, Param);
38 uint2 spvTextureSize(Texture2DMS<float4> Tex, uint Level, out uint Param)
41 Tex.GetDimensions(ret.x, ret.y, Param);
45 uint2 spvImageSize(RWTexture2D<float> Tex, out uint Param)
48 Tex.GetDimensions(ret.x, ret.y);
Dtexture-size-combined-image-sampler.frag11 uint2 spvTextureSize(Texture2D<float4> Tex, uint Level, out uint Param)
14 Tex.GetDimensions(Level, ret.x, ret.y, Param);
/third_party/glslang/Test/baseResults/
Dhlsl.multiDescriptorSet.frag.out15 MemberName 9(PS_INPUT) 1 "Tex"
33 Name 82 "input.Tex"
62 Decorate 82(input.Tex) Location 0
107 82(input.Tex): 81(ptr) Variable Input
119 83: 8(fvec2) Load 82(input.Tex)
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/frag/
Dsampler-buffer-without-sampler.asm.frag4 layout(binding = 1) uniform samplerBuffer Tex;
11 _entryPointOutput = texelFetch(Tex, 10);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/frag/
Dsampler-buffer-without-sampler.asm.frag4 layout(binding = 1) uniform samplerBuffer Tex;
12 return texelFetch(Tex, 10);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/asm/frag/
Dimage-fetch-uint-coord.asm.frag16 fragment main0_out main0(main0_in in [[stage_in]], texture2d<float> Tex [[texture(0)]])
19 out.out_var_SV_Target0 = Tex.read(uint2(in.in_var_TEXCOORD0.xy), in.in_var_TEXCOORD0.z);
Dtexture-access.swizzle.asm.frag76 template<typename T, template<typename, access = access::sample, typename = void> class Tex, typena…
77 inline vec<T, 4> spvGatherSwizzle(const thread Tex<T>& t, sampler s, uint sw, component c, Ts... pa…
113 template<typename T, template<typename, access = access::sample, typename = void> class Tex, typena…
114 inline vec<T, 4> spvGatherCompareSwizzle(const thread Tex<T>& t, sampler s, uint sw, Ts... params)
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl-no-opt/asm/frag/
Dimage-fetch-uint-coord.asm.frag1 Texture2D<float4> Tex : register(t0);
18 out_var_SV_Target0 = Tex.Load(int3(in_var_TEXCOORD0.xy, in_var_TEXCOORD0.z));
/third_party/mesa3d/src/mesa/drivers/dri/i915/
Di830_vtbl.c134 GLuint mcs = (i830->state.Tex[i][I830_TEXREG_MCS] & in i830_render_start()
164 if (mcs != i830->state.Tex[i][I830_TEXREG_MCS]) { in i830_render_start()
166 i830->state.Tex[i][I830_TEXREG_MCS] = mcs; in i830_render_start()
402 sz += sizeof(state->Tex[i]); in get_state_size()
539 OUT_BATCH(state->Tex[i][I830_TEXREG_TM0LI]); in i830_emit_state()
545 OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S1]); in i830_emit_state()
546 OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S2]); in i830_emit_state()
547 OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S3]); in i830_emit_state()
548 OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S4]); in i830_emit_state()
549 OUT_BATCH(state->Tex[i][I830_TEXREG_MCS]); in i830_emit_state()
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/asm/frag/
Dimage-extract-reuse.asm.frag11 uint2 spvTextureSize(Texture2D<float4> Tex, uint Level, out uint Param)
14 Tex.GetDimensions(Level, ret.x, ret.y, Param);
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/asm/frag/
Dimage-extract-reuse.asm.frag11 uint2 spvTextureSize(Texture2D<float4> Tex, uint Level, out uint Param)
14 Tex.GetDimensions(Level, ret.x, ret.y, Param);
/third_party/openGLES/extensions/EXT/
DEXT_index_texture.txt97 Internal Format Tex Func Tex Func Tex Func Tex Func Tex Func
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_index_texture.txt97 Internal Format Tex Func Tex Func Tex Func Tex Func Tex Func
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/frag/
Dtexture-access.swizzle.frag76 template<typename T, template<typename, access = access::sample, typename = void> class Tex, typena…
77 inline vec<T, 4> spvGatherSwizzle(const thread Tex<T>& t, sampler s, uint sw, component c, Ts... pa…
113 template<typename T, template<typename, access = access::sample, typename = void> class Tex, typena…
114 inline vec<T, 4> spvGatherCompareSwizzle(const thread Tex<T>& t, sampler s, uint sw, Ts... params)

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