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Searched refs:TextureCubeArray (Results 1 – 25 of 89) sorted by relevance

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/third_party/vk-gl-cts/framework/opengl/
DgluTexture.hpp254 class TextureCubeArray class
257TextureCubeArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int …
258TextureCubeArray (const RenderContext& context, deUint32 internalFormat, int size, int numLayers);
260 ~TextureCubeArray (void);
264 tcu::TextureCubeArray& getRefTexture (void) { return m_refTexture; } in getRefTexture()
265 const tcu::TextureCubeArray& getRefTexture (void) const { return m_refTexture; } in getRefTexture()
269 TextureCubeArray (const TextureCubeArray& other); // Not allowed!
270 TextureCubeArray& operator= (const TextureCubeArray& other); // Not allowed!
277 tcu::TextureCubeArray m_refTexture;
/third_party/skia/third_party/externals/tint/test/types/texture/sampled/
Dcube_array.wgsl.expected.hlsl1 TextureCubeArray<float4> t_f : register(t0, space0);
2 TextureCubeArray<int4> t_i : register(t1, space0);
3 TextureCubeArray<uint4> t_u : register(t2, space0);
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderRenderCase.hpp47 class TextureCubeArray;
110 TextureBinding(const glu::TextureCubeArray* texCubeArray, const tcu::Sampler& sampler);
118 void setTexture(const glu::TextureCubeArray* texCubeArray);
148 const glu::TextureCubeArray* getCubeArray(void) const in getCubeArray()
162 const glu::TextureCubeArray* texCubeArray;
185 const tcu::TextureCubeArray* texCubeArray;
/third_party/glslang/Test/
Dhlsl.gather.array.dx10.frag13 TextureCubeArray <float4> g_tTexcdf4a;
14 TextureCubeArray <int4> g_tTexcdi4a;
15 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.samplegrad.offsetarray.dx10.frag13 TextureCubeArray <float4> g_tTexcdf4;
14 TextureCubeArray <int4> g_tTexcdi4;
15 TextureCubeArray <uint4> g_tTexcdu4;
Dhlsl.samplebias.array.dx10.frag13 TextureCubeArray <float4> g_tTexcdf4;
14 TextureCubeArray <int4> g_tTexcdi4;
15 TextureCubeArray <uint4> g_tTexcdu4;
Dhlsl.samplelevel.array.dx10.frag13 TextureCubeArray <float4> g_tTexcdf4a;
14 TextureCubeArray <int4> g_tTexcdi4a;
15 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.sample.array.dx10.frag13 TextureCubeArray <float4> g_tTexcdf4;
14 TextureCubeArray <int4> g_tTexcdi4;
15 TextureCubeArray <uint4> g_tTexcdu4;
Dhlsl.calculatelod.dx10.frag13 TextureCubeArray <float4> g_tTexcdf4a;
14 TextureCubeArray <int4> g_tTexcdi4a;
15 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.calculatelodunclamped.dx10.frag13 TextureCubeArray <float4> g_tTexcdf4a;
14 TextureCubeArray <int4> g_tTexcdi4a;
15 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.samplegrad.array.dx10.frag13 TextureCubeArray <float4> g_tTexcdf4;
14 TextureCubeArray <int4> g_tTexcdi4;
15 TextureCubeArray <uint4> g_tTexcdu4;
Dhlsl.load.offsetarray.dx10.frag27 TextureCubeArray <float4> g_tTexcdf4a;
28 TextureCubeArray <int4> g_tTexcdi4a;
29 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.samplecmplevelzero.basic.dx10.frag27 TextureCubeArray <float4> g_tTexcdf4a;
28 TextureCubeArray <int4> g_tTexcdi4a;
29 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.samplecmp.basic.dx10.frag27 TextureCubeArray <float4> g_tTexcdf4a;
28 TextureCubeArray <int4> g_tTexcdi4a;
29 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.samplecmplevelzero.array.dx10.frag27 TextureCubeArray <float4> g_tTexcdf4a;
28 TextureCubeArray <int4> g_tTexcdi4a;
29 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.load.basic.dx10.vert27 TextureCubeArray <float4> g_tTexcdf4a;
28 TextureCubeArray <int4> g_tTexcdi4a;
29 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.samplecmp.array.dx10.frag27 TextureCubeArray <float4> g_tTexcdf4a;
28 TextureCubeArray <int4> g_tTexcdi4a;
29 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.load.array.dx10.frag27 TextureCubeArray <float4> g_tTexcdf4a;
28 TextureCubeArray <int4> g_tTexcdi4a;
29 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.load.basic.dx10.frag27 TextureCubeArray <float4> g_tTexcdf4a;
28 TextureCubeArray <int4> g_tTexcdi4a;
29 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.load.offset.dx10.frag27 TextureCubeArray <float4> g_tTexcdf4a;
28 TextureCubeArray <int4> g_tTexcdi4a;
29 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.samplecmp.offset.dx10.frag27 TextureCubeArray <float4> g_tTexcdf4a;
28 TextureCubeArray <int4> g_tTexcdi4a;
29 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.samplecmplevelzero.offset.dx10.frag27 TextureCubeArray <float4> g_tTexcdf4a;
28 TextureCubeArray <int4> g_tTexcdi4a;
29 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.samplecmplevelzero.offsetarray.dx10.frag27 TextureCubeArray <float4> g_tTexcdf4a;
28 TextureCubeArray <int4> g_tTexcdi4a;
29 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.samplecmp.offsetarray.dx10.frag27 TextureCubeArray <float4> g_tTexcdf4a;
28 TextureCubeArray <int4> g_tTexcdi4a;
29 TextureCubeArray <uint4> g_tTexcdu4a;
Dhlsl.gatherRGBA.array.dx10.frag12 TextureCubeArray <float4> g_tTexcdf4a;
13 TextureCubeArray <int4> g_tTexcdi4a;
14 TextureCubeArray <uint4> g_tTexcdu4a;

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