Searched refs:TextureCubeMapArrayStencilAttachments (Results 1 – 3 of 3) sorted by relevance
41 const glw::GLuint TextureCubeMapArrayStencilAttachments::m_n_components = 4;43 const glw::GLuint TextureCubeMapArrayStencilAttachments::m_n_cube_map_array_configurations = 4;45 const glw::GLuint TextureCubeMapArrayStencilAttachments::m_n_vertices_gs = 3;106 return m_width * m_height * m_depth * TextureCubeMapArrayStencilAttachments::m_n_components; in getArraySize()110 const char* TextureCubeMapArrayStencilAttachments::m_fragment_shader_code = "${VERSION}\n"124 const char* TextureCubeMapArrayStencilAttachments::m_vertex_shader_code = "${VERSION}\n"145 TextureCubeMapArrayStencilAttachments::TextureCubeMapArrayStencilAttachments(Context& context, in TextureCubeMapArrayStencilAttachments() function in glcts::TextureCubeMapArrayStencilAttachments177 tcu::TestNode::IterateResult TextureCubeMapArrayStencilAttachments::iterate(void) in iterate()276 void TextureCubeMapArrayStencilAttachments::deinit(void) in deinit()329 void TextureCubeMapArrayStencilAttachments::buildAndUseProgram(glw::GLuint test_index) in buildAndUseProgram()[all …]
65 …addChild(new TextureCubeMapArrayStencilAttachments(m_context, m_extParams, "stencil_attachments_mu… in init()67 …addChild(new TextureCubeMapArrayStencilAttachments(m_context, m_extParams, "stencil_attachments_mu… in init()69 addChild(new TextureCubeMapArrayStencilAttachments( in init()71 …addChild(new TextureCubeMapArrayStencilAttachments(m_context, m_extParams, "stencil_attachments_im… in init()
102 class TextureCubeMapArrayStencilAttachments : public TestCaseBase class106 …TextureCubeMapArrayStencilAttachments(Context& context, const ExtParameters& extParams, const char…110 virtual ~TextureCubeMapArrayStencilAttachments() in ~TextureCubeMapArrayStencilAttachments()