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Searched refs:TextureSampler (Results 1 – 25 of 52) sorted by relevance

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/third_party/flutter/skia/src/gpu/
DGrFragmentProcessor.h29 class TextureSampler;
109 const TextureSampler& textureSampler(int i) const;
239 using TextureAccessIter = FPItemIter<TextureSampler,
351 static const TextureSampler& IthTextureSampler(int i, const TextureSampler& samp0, in IthTextureSampler()
355 inline static const TextureSampler& IthTextureSampler(int i);
378 virtual const TextureSampler& onTextureSampler(int) const { return IthTextureSampler(0); } in onTextureSampler()
403 class GrFragmentProcessor::TextureSampler {
405 TextureSampler() = default;
412 explicit TextureSampler(const TextureSampler& that) in TextureSampler() function
416 TextureSampler(sk_sp<GrTextureProxy>, const GrSamplerState&);
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DGrPrimitiveProcessor.h49 class TextureSampler;
150 const TextureSampler& textureSampler(int index) const;
230 static const TextureSampler& IthTextureSampler(int i, const TextureSampler& samp0, in IthTextureSampler()
234 inline static const TextureSampler& IthTextureSampler(int i);
237 virtual const TextureSampler& onTextureSampler(int) const { return IthTextureSampler(0); } in onTextureSampler()
253 class GrPrimitiveProcessor::TextureSampler {
255 TextureSampler() = default;
257 TextureSampler(GrTextureType, const GrSamplerState&, const GrSwizzle&,
260 explicit TextureSampler(GrTextureType, GrSamplerState::Filter,
263 TextureSampler(const TextureSampler&) = delete;
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DGrPrimitiveProcessor.cpp22 const GrPrimitiveProcessor::TextureSampler& GrPrimitiveProcessor::textureSampler(int i) const { in textureSampler()
56 GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType, in TextureSampler() function in GrPrimitiveProcessor::TextureSampler
63 GrPrimitiveProcessor::TextureSampler::TextureSampler(GrTextureType textureType, in TextureSampler() function in GrPrimitiveProcessor::TextureSampler
70 void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType, in reset()
82 void GrPrimitiveProcessor::TextureSampler::reset(GrTextureType textureType, in reset()
DGrFragmentProcessor.cpp52 while (const TextureSampler* sampler = iter.next()) { in visitProxies()
67 const GrFragmentProcessor::TextureSampler& GrFragmentProcessor::textureSampler(int i) const { in textureSampler()
420 GrFragmentProcessor::TextureSampler::TextureSampler(sk_sp<GrTextureProxy> proxy, in TextureSampler() function in GrFragmentProcessor::TextureSampler
425 GrFragmentProcessor::TextureSampler::TextureSampler(sk_sp<GrTextureProxy> proxy, in TextureSampler() function in GrFragmentProcessor::TextureSampler
431 void GrFragmentProcessor::TextureSampler::reset(sk_sp<GrTextureProxy> proxy, in reset()
438 void GrFragmentProcessor::TextureSampler::reset(sk_sp<GrTextureProxy> proxy, in reset()
/third_party/skia/src/gpu/
DGrGeometryProcessor.h61 class TextureSampler; variable
167 const TextureSampler& textureSampler(int index) const;
257 static const TextureSampler& IthTextureSampler(int i, const TextureSampler& samp0, in IthTextureSampler()
261 inline static const TextureSampler& IthTextureSampler(int i);
264 virtual const TextureSampler& onTextureSampler(int) const { return IthTextureSampler(0); } in onTextureSampler()
490 class GrGeometryProcessor::TextureSampler {
492 TextureSampler() = default;
494 TextureSampler(GrSamplerState, const GrBackendFormat&, const GrSwizzle&);
496 TextureSampler(const TextureSampler&) = delete;
497 TextureSampler& operator=(const TextureSampler&) = delete;
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DGrGeometryProcessor.cpp21 const GrGeometryProcessor::TextureSampler& GrGeometryProcessor::textureSampler(int i) const { in textureSampler()
46 GrGeometryProcessor::TextureSampler::TextureSampler(GrSamplerState samplerState, in TextureSampler() function in GrGeometryProcessor::TextureSampler
52 void GrGeometryProcessor::TextureSampler::reset(GrSamplerState samplerState, in reset()
/third_party/skia/src/gpu/effects/
DGrDistanceFieldGeoProc.h112 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler()
114 TextureSampler fTextureSamplers[kMaxTextures];
172 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler()
175 TextureSampler fTextureSamplers[kMaxTextures];
244 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler()
246 TextureSampler fTextureSamplers[kMaxTextures];
DGrShadowGeoProc.h46 const TextureSampler& onTextureSampler(int i) const override { return fLUTTextureSampler; } in onTextureSampler()
49 TextureSampler fLUTTextureSampler;
DGrBitmapTextGeoProc.h63 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler()
69 TextureSampler fTextureSamplers[kMaxTextures];
/third_party/flutter/skia/src/gpu/effects/
DGrDistanceFieldGeoProc.h113 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler()
115 TextureSampler fTextureSamplers[kMaxTextures];
182 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler()
185 TextureSampler fTextureSamplers[kMaxTextures];
261 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler()
263 TextureSampler fTextureSamplers[kMaxTextures];
DGrTextureDomain.h223 TextureSampler fTextureSampler;
240 const TextureSampler& onTextureSampler(int) const override { return fTextureSampler; } in onTextureSampler()
270 TextureSampler fTextureSampler;
285 const TextureSampler& onTextureSampler(int) const override { return fTextureSampler; } in onTextureSampler()
DGrGaussianConvolutionFragmentProcessor.h86 const TextureSampler& onTextureSampler(int) const override { return fTextureSampler; } in onTextureSampler()
91 TextureSampler fTextureSampler;
DGrBitmapTextGeoProc.h67 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler()
73 TextureSampler fTextureSamplers[kMaxTextures];
DGrMatrixConvolutionEffect.h78 const TextureSampler& onTextureSampler(int i) const override { return fTextureSampler; } in onTextureSampler()
82 TextureSampler fTextureSampler;
DGrYUVtoRGBEffect.h84 const TextureSampler& onTextureSampler(int) const override;
87 TextureSampler fSamplers[4];
DGrBicubicEffect.h127 const TextureSampler& onTextureSampler(int) const override { return fTextureSampler; } in onTextureSampler()
131 TextureSampler fTextureSampler;
/third_party/flutter/skia/src/gpu/ccpr/
DGrCCClipProcessor.h34 const TextureSampler& onTextureSampler(int) const override { return fAtlasAccess; } in onTextureSampler()
40 const TextureSampler fAtlasAccess;
DGrCCPathProcessor.h79 const TextureSampler& onTextureSampler(int) const override { return fAtlasAccess; } in onTextureSampler()
82 const TextureSampler fAtlasAccess;
/third_party/flutter/skia/src/gpu/gradients/generated/
DGrTextureGradientColorizer.h25 TextureSampler gradient;
36 const TextureSampler& onTextureSampler(int) const override;
DGrTextureGradientColorizer.cpp56 const GrFragmentProcessor::TextureSampler& GrTextureGradientColorizer::onTextureSampler( in onTextureSampler()
/third_party/flutter/skia/src/gpu/effects/generated/
DGrCircleBlurFragmentProcessor.h27 TextureSampler blurProfileSampler;
43 const TextureSampler& onTextureSampler(int) const override;
DGrAlphaThresholdFragmentProcessor.h32 TextureSampler mask;
52 const TextureSampler& onTextureSampler(int) const override;
DGrMagnifierEffect.h29 TextureSampler src;
55 const TextureSampler& onTextureSampler(int) const override;
DGrSimpleTextureEffect.h46 TextureSampler image;
68 const TextureSampler& onTextureSampler(int) const override;
DGrRRectBlurEffect.h115 TextureSampler ninePatchSampler;
131 const TextureSampler& onTextureSampler(int) const override;

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