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Searched refs:TextureSubresourceUsage (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/
DPassResourceUsageTracker.h40 const TextureSubresourceUsage& textureUsage);
50 std::map<TextureBase*, TextureSubresourceUsage> mTextureUsages;
DPassResourceUsage.h36 using TextureSubresourceUsage = SubresourceStorage<wgpu::TextureUsage>; variable
46 std::vector<TextureSubresourceUsage> textureUsages;
DPassResourceUsageTracker.cpp45 TextureSubresourceUsage& textureUsage = it.first->second; in TextureViewUsedAs()
65 const TextureSubresourceUsage& textureUsage) { in AddRenderBundleTextureUsage()
72 TextureSubresourceUsage* passTextureUsage = &it.first->second; in AddRenderBundleTextureUsage()
DCommandValidation.cpp48 const TextureSubresourceUsage& textureUsage = scope.textureUsages[i]; in ValidateSyncScopeResourceUsage()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DTextureD3D12.h74 const TextureSubresourceUsage& textureUsages);
DTextureD3D12.cpp890 const TextureSubresourceUsage& textureUsages) { in TrackUsageAndGetResourceBarrierForPass()
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DTextureVk.h74 const TextureSubresourceUsage& textureUsages,
DTextureVk.cpp987 const TextureSubresourceUsage& textureUsages, in TransitionUsageForPass()