Searched refs:UI_ZERO (Results 1 – 6 of 6) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderStructTests.cpp | 205 instance.useUniform(0u, UI_ZERO); in init() 266 instance.useUniform(0u, UI_ZERO); in init() 297 instance.useUniform(0u, UI_ZERO); in init() 328 instance.useUniform(0u, UI_ZERO); in init() 397 instance.useUniform(0u, UI_ZERO); in init() 472 instance.useUniform(0u, UI_ZERO); in init() 545 instance.useUniform(0u, UI_ZERO); in init() 613 instance.useUniform(0u, UI_ZERO); in init() 642 instance.useUniform(0u, UI_ZERO); in init() 674 instance.useUniform(0u, UI_ZERO); in init() [all …]
|
D | vktShaderRenderReturnTests.cpp | 468 "}\n", evalReturnAlways, new ReturnTestUniformSetup(UI_ZERO))); in init() 484 "}\n", evalReturnAlways, new ReturnTestUniformSetup(UI_ZERO))); in init()
|
D | vktShaderRender.hpp | 329 UI_ZERO, enumerator
|
D | vktShaderRenderLoopTests.cpp | 589 { "ui_zero", UI_ZERO }, in createSpecialLoopCase()
|
D | vktShaderRenderIndexingTests.cpp | 173 instance.useUniform(0u, UI_ZERO); in setup()
|
D | vktShaderRender.cpp | 868 UNIFORM_CASE(UI_ZERO, 0); in useUniform()
|