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Searched refs:UNUSED_VERTEX (Results 1 – 9 of 9) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcUniformBlockCase.hpp57 UNUSED_VERTEX = (1 << 10), //!< Uniform or struct member is not read in vertex shader. enumerator
59 UNUSED_BOTH = UNUSED_VERTEX | UNUSED_FRAGMENT
DglcUniformBlockTests.cpp196 flags |= (unusedOk && rnd.getFloat() < unusedVtxWeight) ? UNUSED_VERTEX : 0; in generateUniform()
229 flags |= (unusedOk && rnd.getFloat() < unusedVtxWeight) ? UNUSED_VERTEX : 0; in generateType()
DglcUniformBlockCase.cpp815 unusedHints == UNUSED_VERTEX ? "vertex shader" : in generateDeclaration()
984 deUint32 unusedMask = isVertex ? UNUSED_VERTEX : UNUSED_FRAGMENT; in generateCompareSrc()
/third_party/vk-gl-cts/modules/glshared/
DglsUniformBlockCase.hpp62 UNUSED_VERTEX = (1<<10), //!< Uniform or struct member is not read in vertex shader. enumerator
64 UNUSED_BOTH = UNUSED_VERTEX|UNUSED_FRAGMENT
DglsRandomUniformBlockCase.cpp148 flags |= (unusedOk && rnd.getFloat() < unusedVtxWeight) ? UNUSED_VERTEX : 0; in generateUniform()
181 flags |= (unusedOk && rnd.getFloat() < unusedVtxWeight) ? UNUSED_VERTEX : 0; in generateType()
DglsUniformBlockCase.cpp903 unusedHints == UNUSED_VERTEX ? "vertex shader" : in generateDeclaration()
1058 deUint32 unusedMask = isVertex ? UNUSED_VERTEX : UNUSED_FRAGMENT; in generateCompareSrc()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.hpp62 UNUSED_VERTEX = (1<<13), //!< Uniform or struct member is not read in vertex shader. enumerator
64 UNUSED_BOTH = UNUSED_VERTEX|UNUSED_FRAGMENT,
DvktRandomUniformBlockCase.cpp175 flags |= (unusedOk && rnd.getFloat() < unusedVtxWeight) ? UNUSED_VERTEX : 0; in generateUniform()
208 flags |= (unusedOk && rnd.getFloat() < unusedVtxWeight) ? UNUSED_VERTEX : 0; in generateType()
DvktUniformBlockCase.cpp1040 unusedHints == UNUSED_VERTEX ? "vertex shader" : in generateDeclaration()
1532 deUint32 unusedMask = isVertex ? UNUSED_VERTEX : UNUSED_FRAGMENT; in generateCompareSrc()