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Searched refs:UV_WINDOWS_RADIUS (Results 1 – 3 of 3) sorted by relevance

/third_party/openh264/codec/processing/src/denoise/
Ddenoise.cpp110 pSrcUV = pSrcUV + UV_WINDOWS_RADIUS * iStride; in WaverageDenoiseChroma()
111 for (int32_t h = UV_WINDOWS_RADIUS; h < iHeight - UV_WINDOWS_RADIUS; h++) { in WaverageDenoiseChroma()
112 for (w = UV_WINDOWS_RADIUS; w < iWidth - UV_WINDOWS_RADIUS - TAIL_OF_LINE8; w += 8) { in WaverageDenoiseChroma()
116 for (; w < iWidth - UV_WINDOWS_RADIUS; w++) { in WaverageDenoiseChroma()
Ddenoise_filter.cpp91 uint8_t* pStartPixels = pSample - UV_WINDOWS_RADIUS * iStride - UV_WINDOWS_RADIUS; in WaverageChromaFilter8_c()
Ddenoise.h54 #define UV_WINDOWS_RADIUS (2) macro