/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fUniformLocationTests.cpp | 68 struct UniformInfo struct 84 …UniformInfo (VarType type_, ShaderStage declareLocation_, ShaderStage layoutLocation_, ShaderStage… in UniformInfo() function 101 const vector<UniformInfo>& uniformInfo); 107 IterateResult run (const vector<UniformInfo>& uniformList); 108 static glu::ProgramSources genShaderSources (const vector<UniformInfo>& uniformList); 109 …bool verifyLocations (const glu::ShaderProgram& program, const vector<UniformInfo>& uniform… 110 void render (const glu::ShaderProgram& program, const vector<UniformInfo>& uniformList); 119 const vector<UniformInfo> m_uniformInfo; 150 const vector<UniformInfo>& uniformInfo) in UniformLocationCase() 221 UniformLocationCase::IterateResult UniformLocationCase::run (const vector<UniformInfo>& uniformList) in run() [all …]
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlUniformHandler.h | 32 struct MtlUniformInfo : public UniformInfo { 49 UniformInfo& uniform(int idx) override { in uniform() 52 const UniformInfo& uniform(int idx) const override { in uniform() 92 const UniformInfo& getUniformInfo(UniformHandle u) const { in getUniformInfo()
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D | GrMtlUniformHandler.mm | 267 for (const UniformInfo& sampler : fSamplers.items()) { 288 for (const UniformInfo& localUniform : fUniforms.items()) {
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/third_party/skia/src/gpu/vk/ |
D | GrVkUniformHandler.h | 57 struct VkUniformInfo : public UniformInfo { 84 UniformInfo& uniform(int idx) override { in uniform() 87 const UniformInfo& uniform(int idx) const override { in uniform() 159 UniformInfo fInputUniform;
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/third_party/skia/src/gpu/ |
D | GrSPIRVUniformHandler.h | 27 struct SPIRVUniformInfo : public UniformInfo { 42 UniformInfo& uniform(int idx) override { in uniform() 45 const UniformInfo& uniform(int idx) const override { in uniform()
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/third_party/flutter/skia/src/gpu/mtl/ |
D | GrMtlUniformHandler.h | 29 struct UniformInfo { struct 34 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument 79 const UniformInfo& getUniformInfo(UniformHandle u) const { in getUniformInfo()
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D | GrMtlUniformHandler.mm | 212 UniformInfo& uni = fUniforms.push_back(); 257 UniformInfo& info = fSamplers.push_back(); 274 const UniformInfo& sampler = fSamplers[i]; 285 const UniformInfo& localUniform = fUniforms[i]; 297 const UniformInfo& localUniform = fUniforms[i];
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/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkUniformHandler.h | 36 struct UniformInfo { struct 44 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument 99 const UniformInfo& getUniformInfo(UniformHandle u) const { in getUniformInfo()
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D | GrVkUniformHandler.cpp | 225 UniformInfo& uni = fUniforms.push_back(); in internalAddUniformArray() 269 UniformInfo& info = fSamplers.push_back(); in addSampler() 296 const UniformInfo& sampler = fSamplers[i]; in appendUniformDecls() 307 const UniformInfo& localUniform = fUniforms[i]; in appendUniformDecls() 319 const UniformInfo& localUniform = fUniforms[i]; in appendUniformDecls()
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/third_party/skia/src/gpu/glsl/ |
D | GrGLSLUniformHandler.h | 34 struct UniformInfo { struct 83 virtual UniformInfo& uniform(int idx) = 0; 84 virtual const UniformInfo& uniform(int idx) const = 0;
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D | GrGLSLUniformHandler.cpp | 16 const UniformInfo& u = this->uniform(i); in getUniformMapping() 27 UniformInfo& u = this->uniform(i); in liftUniformToVertexShader()
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/third_party/flutter/skia/src/gpu/dawn/ |
D | GrDawnUniformHandler.h | 23 struct UniformInfo { struct 28 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument
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D | GrDawnUniformHandler.cpp | 211 UniformInfo& info = fUniforms.push_back(); in internalAddUniformArray() 247 UniformInfo& info = fSamplers.push_back(); in addSampler() 262 UniformInfo& texInfo = fTextures.push_back(); in addSampler()
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/third_party/flutter/skia/src/gpu/gl/ |
D | GrGLUniformHandler.h | 62 typedef GrGLProgramDataManager::UniformInfo UniformInfo; typedef
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D | GrGLProgramDataManager.h | 28 struct UniformInfo { struct 42 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument
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D | GrGLUniformHandler.cpp | 38 UniformInfo& uni = fUniforms.push_back(); in internalAddUniformArray() 75 UniformInfo& sampler = fSamplers.push_back(); in addSampler()
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D | GrGLProgramDataManager.cpp | 26 const UniformInfo& builderUniform = uniforms[i]; in GrGLProgramDataManager() 56 const UniformInfo& sampler = samplers[i]; in setSamplerUniforms()
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/third_party/skia/src/gpu/gl/ |
D | GrGLUniformHandler.h | 34 UniformInfo& uniform(int idx) override { in uniform() 37 const UniformInfo& uniform(int idx) const override { in uniform()
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D | GrGLUniformHandler.cpp | 98 for (const UniformInfo& uniform : fUniforms.items()) { in appendUniformDecls() 104 for (const UniformInfo& sampler : fSamplers.items()) { in appendUniformDecls()
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D | GrGLProgramDataManager.h | 29 struct GLUniformInfo : public GrGLSLUniformHandler::UniformInfo {
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/third_party/skia/src/sksl/codegen/ |
D | SkSLVMCodeGenerator.h | 90 struct UniformInfo { struct 102 std::unique_ptr<UniformInfo> Program_GetUniformInfo(const Program& program); argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.hpp | 624 class UniformInfo class in vkt::sr::ShaderRenderCaseInstance 627 UniformInfo (void) {} in UniformInfo() function in vkt::sr::ShaderRenderCaseInstance::UniformInfo 628 virtual ~UniformInfo (void) {} in ~UniformInfo() 634 class BufferUniform : public UniformInfo 645 class SamplerUniform : public UniformInfo 658 typedef de::SharedPtr<de::UniquePtr<UniformInfo> > UniformInfoSp;
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/third_party/skia/modules/particles/include/ |
D | SkParticleEffect.h | 34 struct UniformInfo; 175 const SkSL::UniformInfo* uniformInfo() const;
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/third_party/skia/modules/particles/src/ |
D | SkParticleEffect.cpp | 33 std::unique_ptr<SkSL::UniformInfo> uniformInfo) in SkParticleProgram() 57 std::unique_ptr<SkSL::UniformInfo> fUniformInfo; 170 std::unique_ptr<SkSL::UniformInfo> uniformInfo = SkSL::Program_GetUniformInfo(*program); in prepare() 247 const SkSL::UniformInfo* info = this->uniformInfo(); in setUniform() 505 const SkSL::UniformInfo* SkParticleEffect::uniformInfo() const { in uniformInfo()
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/third_party/skia/modules/canvaskit/ |
D | particles_bindings.cpp | 86 ParticleUniform fromUniform(const SkSL::UniformInfo::Uniform& u) { in fromUniform()
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