Searched refs:Unorm16x2 (Results 1 – 10 of 10) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | VertexStateValidationTests.cpp | 376 DoTest(wgpu::VertexFormat::Unorm16x2, "f32", true); in TEST_F() 377 DoTest(wgpu::VertexFormat::Unorm16x2, "i32", false); in TEST_F() 378 DoTest(wgpu::VertexFormat::Unorm16x2, "u32", false); in TEST_F() 424 DoTest(wgpu::VertexFormat::Unorm16x2); in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | VertexFormatTests.cpp | 66 case wgpu::VertexFormat::Unorm16x2: in IsNormalizedFormat() 88 case wgpu::VertexFormat::Unorm16x2: in IsUnsignedFormat() 133 case wgpu::VertexFormat::Unorm16x2: in BytesPerComponents() 172 case wgpu::VertexFormat::Unorm16x2: in ComponentCount() 635 TEST_P(VertexFormatTest, Unorm16x2) { in TEST_P() argument 643 DoVertexFormatTest(wgpu::VertexFormat::Unorm16x2, vertexData, vertexData); in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | VertexFormat.cpp | 40 {wgpu::VertexFormat::Unorm16x2, 4, 2, 2, VertexFormatBaseType::Float},
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D | ShaderModule.cpp | 64 case wgpu::VertexFormat::Unorm16x2: in ToTintVertexFormat()
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/third_party/skia/third_party/externals/dawn/src/utils/ |
D | TestUtils.cpp | 151 case wgpu::VertexFormat::Unorm16x2: in VertexFormatSize()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | RenderPipelineD3D12.cpp | 59 case wgpu::VertexFormat::Unorm16x2: in VertexFormatType()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | RenderPipelineVk.cpp | 67 case wgpu::VertexFormat::Unorm16x2: in VulkanVertexFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | CommandBufferGL.cpp | 67 case wgpu::VertexFormat::Unorm16x2: in VertexFormatType() 104 case wgpu::VertexFormat::Unorm16x2: in VertexFormatIsNormalized()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | RenderPipelineMTL.mm | 54 case wgpu::VertexFormat::Unorm16x2:
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | Converter.cpp | 776 out = wgpu::VertexFormat::Unorm16x2; in Convert()
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