Searched refs:V3D_COMPILATION_SUCCEEDED (Results 1 – 2 of 2) sorted by relevance
560 c->compilation_result = V3D_COMPILATION_SUCCEEDED; in vir_compile_init()1580 if (c == NULL || c->compilation_result != V3D_COMPILATION_SUCCEEDED) in v3d_shaderdb_dump()1749 if (c->compilation_result != V3D_COMPILATION_SUCCEEDED) { in v3d_compile()
558 V3D_COMPILATION_SUCCEEDED, enumerator