Searched refs:V3D_DEBUG_ALWAYS_FLUSH (Results 1 – 4 of 4) sorted by relevance
57 #define V3D_DEBUG_ALWAYS_FLUSH (1 << 13) macro
73 { "always_flush", V3D_DEBUG_ALWAYS_FLUSH,
1287 if (unlikely(V3D_DEBUG & V3D_DEBUG_ALWAYS_FLUSH)) in v3d_draw_vbo()
800 if (unlikely(V3D_DEBUG & V3D_DEBUG_ALWAYS_FLUSH)) in v3dv_job_init()