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Searched refs:V3D_DEBUG_SHADERDB (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/broadcom/common/
Dv3d_debug.c57 { "shaderdb", V3D_DEBUG_SHADERDB,
116 if (V3D_DEBUG & V3D_DEBUG_SHADERDB) in v3d_process_debug_variable()
Dv3d_debug.h44 #define V3D_DEBUG_SHADERDB (1 << 0) macro
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3d_context.c351 uint32_t saved_shaderdb_flag = V3D_DEBUG & V3D_DEBUG_SHADERDB; in v3d_context_create()
352 V3D_DEBUG &= ~V3D_DEBUG_SHADERDB; in v3d_context_create()
/third_party/mesa3d/src/broadcom/compiler/
Dvir.c1765 if (V3D_DEBUG & V3D_DEBUG_SHADERDB) in v3d_compile()