Searched refs:V3D_PCTR_0_SRC_N (Results 1 – 1 of 1) sorted by relevance
506 #define V3D_PCTR_0_SRC_N(x) (V3D_PCTR_0_SRC_0_3 + 4 * (x)) macro527 V3D_WRITE(V3D_PCTR_0_SRC_N(source), channels); in v3dX()