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Searched refs:VARYING_SLOT_VIEWPORT_MASK (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/compiler/
Dshader_enums.h304 VARYING_SLOT_VIEWPORT_MASK, /* Does not appear in FS */ enumerator
462 #define VARYING_BIT_VIEWPORT_MASK BITFIELD64_BIT(VARYING_SLOT_VIEWPORT_MASK)
Dshader_enums.c219 ENUM(VARYING_SLOT_VIEWPORT_MASK), in gl_varying_slot_name_for_stage()
/third_party/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_from_mesa.c144 case VARYING_SLOT_VIEWPORT_MASK: in tgsi_get_gl_varying_semantic()
/third_party/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp1251 var = add_output(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_tes_special_vars()
1275 var = add_output(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_gs_special_vars()
1555 add_varying(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_varyings()
/third_party/mesa3d/src/mesa/main/
Dmtypes.h109 case VARYING_SLOT_VIEWPORT_MASK: in _mesa_varying_slot_in_fs()
/third_party/mesa3d/docs/relnotes/
D20.1.0.rst2273 - compiler: add VARYING_SLOT_VIEWPORT_MASK