Searched refs:VARYING_SLOT_VIEWPORT_MASK (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/compiler/ |
D | shader_enums.h | 304 VARYING_SLOT_VIEWPORT_MASK, /* Does not appear in FS */ enumerator 462 #define VARYING_BIT_VIEWPORT_MASK BITFIELD64_BIT(VARYING_SLOT_VIEWPORT_MASK)
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D | shader_enums.c | 219 ENUM(VARYING_SLOT_VIEWPORT_MASK), in gl_varying_slot_name_for_stage()
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/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_from_mesa.c | 144 case VARYING_SLOT_VIEWPORT_MASK: in tgsi_get_gl_varying_semantic()
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/third_party/mesa3d/src/compiler/glsl/ |
D | builtin_variables.cpp | 1251 var = add_output(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_tes_special_vars() 1275 var = add_output(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_gs_special_vars() 1555 add_varying(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_varyings()
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/third_party/mesa3d/src/mesa/main/ |
D | mtypes.h | 109 case VARYING_SLOT_VIEWPORT_MASK: in _mesa_varying_slot_in_fs()
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/third_party/mesa3d/docs/relnotes/ |
D | 20.1.0.rst | 2273 - compiler: add VARYING_SLOT_VIEWPORT_MASK
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