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Searched refs:VERT_ATTRIB_FOG (Results 1 – 25 of 25) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dglthread_get.c102 *p = (ctx->GLThread.CurrentVAO->UserEnabled & (1 << VERT_ATTRIB_FOG)) != 0; in _mesa_marshal_GetIntegerv()
Darrayobj.c76 VERT_ATTRIB_FOG, /* VERT_ATTRIB_FOG */
117 VERT_ATTRIB_FOG, /* VERT_ATTRIB_FOG */
158 VERT_ATTRIB_FOG, /* VERT_ATTRIB_FOG */
Dgetstring.c274 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_FOG].Ptr; in _get_vao_pointerv()
Dvarray.c1190 VERT_ATTRIB_FOG, GL_RGBA, 1, 1, type, stride, GL_FALSE, in _mesa_FogCoordPointer_no_error()
1205 VERT_ATTRIB_FOG, legalTypes, 1, 1, 1, in _mesa_FogCoordPointer()
1211 VERT_ATTRIB_FOG, format, 1, 1, type, stride, GL_FALSE, in _mesa_FogCoordPointer()
1235 VERT_ATTRIB_FOG, legalTypes, 1, 1, 1, in _mesa_VertexArrayFogCoordOffsetEXT()
1241 VERT_ATTRIB_FOG, format, 1, 1, type, stride, GL_FALSE, in _mesa_VertexArrayFogCoordOffsetEXT()
3875 case VERT_ATTRIB_FOG: in init_default_vao_state()
3876 init_array(ctx, vao, VERT_ATTRIB_FOG, 1, GL_FLOAT); in init_default_vao_state()
4028 *param = vao->VertexAttrib[VERT_ATTRIB_FOG].Format.Type; in _mesa_GetVertexArrayIntegervEXT()
4031 *param = vao->VertexAttrib[VERT_ATTRIB_FOG].Stride; in _mesa_GetVertexArrayIntegervEXT()
4034 buf = vao->BufferBinding[VERT_ATTRIB_FOG].BufferObj; in _mesa_GetVertexArrayIntegervEXT()
Drastpos.c474 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in _mesa_RasterPos()
729 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in window_pos3f()
Dglthread_marshal.h407 return VERT_ATTRIB_FOG; in _mesa_array_to_attrib()
Dglthread_varray.c43 [VERT_ATTRIB_FOG] = 4, in _mesa_glthread_reset_vao()
Dffvertex_prog.c1360 input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); in build_fog()
Denable.c120 vao_state(ctx, vao, VERT_ATTRIB_FOG, state); in client_state()
Ddlist.c6351 #define VBO_ATTRIB_FOG VERT_ATTRIB_FOG
/third_party/mesa3d/src/compiler/
Dshader_enums.h145 VERT_ATTRIB_FOG, enumerator
225 #define VERT_BIT_FOG BITFIELD_BIT(VERT_ATTRIB_FOG)
Dshader_enums.c124 ENUM(VERT_ATTRIB_FOG), in gl_vert_attrib_name()
/third_party/mesa3d/src/mesa/drivers/dri/r200/
Dr200_maos_arrays.c114 assert(attrib == VERT_ATTRIB_FOG); in r200EmitArrays()
Dr200_vertprog.c523 vp->inputs[VERT_ATTRIB_FOG] = 15; array_count++; in r200_translate_vertex_program()
524 vp->inputmap_rev[3] = VERT_ATTRIB_FOG; in r200_translate_vertex_program()
621 else if (src[i].Index == VERT_ATTRIB_FOG) { in r200_translate_vertex_program()
Dr200_tcl.c409 map_rev_fixed[3] = VERT_ATTRIB_FOG; in r200_run_tcl_render()
Dr200_swtcl.c834 f = _swrast_z_to_fogfactor(ctx, ctx->Current.Attrib[VERT_ATTRIB_FOG][0]); in r200PointsBitmap()
/third_party/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv10_render.c70 [VERT_ATTRIB_FOG] = {
Dnv20_render.c60 [VERT_ATTRIB_FOG] = {
Dnouveau_swtnl_t.c81 [VERT_ATTRIB_FOG] = {
Dnouveau_vbo_t.c201 vbo_emit_attr(ctx, arrays, VERT_ATTRIB_FOG); in vbo_choose_attrs()
/third_party/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_maos_vbtmp.h149 fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG]; in TAG()
/third_party/mesa3d/src/mesa/tnl/
Dt_vb_program.c442 VB->AttribPtr[VERT_ATTRIB_FOG] = &store->results[VARYING_SLOT_FOGC]; in run_vp()
/third_party/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp1168 add_input(VERT_ATTRIB_FOG, float_t, "gl_FogCoord"); in generate_vs_special_vars()
/third_party/mesa3d/src/mesa/program/
Dprogram_parse.y1031 $$ = VERT_ATTRIB_FOG;
/third_party/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir_from_nir.cpp889 case VERT_ATTRIB_FOG: in vert_attrib_to_tgsi_semantic()