/third_party/mesa3d/src/mesa/main/ |
D | glthread_get.c | 102 *p = (ctx->GLThread.CurrentVAO->UserEnabled & (1 << VERT_ATTRIB_FOG)) != 0; in _mesa_marshal_GetIntegerv()
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D | arrayobj.c | 76 VERT_ATTRIB_FOG, /* VERT_ATTRIB_FOG */ 117 VERT_ATTRIB_FOG, /* VERT_ATTRIB_FOG */ 158 VERT_ATTRIB_FOG, /* VERT_ATTRIB_FOG */
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D | getstring.c | 274 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_FOG].Ptr; in _get_vao_pointerv()
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D | varray.c | 1190 VERT_ATTRIB_FOG, GL_RGBA, 1, 1, type, stride, GL_FALSE, in _mesa_FogCoordPointer_no_error() 1205 VERT_ATTRIB_FOG, legalTypes, 1, 1, 1, in _mesa_FogCoordPointer() 1211 VERT_ATTRIB_FOG, format, 1, 1, type, stride, GL_FALSE, in _mesa_FogCoordPointer() 1235 VERT_ATTRIB_FOG, legalTypes, 1, 1, 1, in _mesa_VertexArrayFogCoordOffsetEXT() 1241 VERT_ATTRIB_FOG, format, 1, 1, type, stride, GL_FALSE, in _mesa_VertexArrayFogCoordOffsetEXT() 3875 case VERT_ATTRIB_FOG: in init_default_vao_state() 3876 init_array(ctx, vao, VERT_ATTRIB_FOG, 1, GL_FLOAT); in init_default_vao_state() 4028 *param = vao->VertexAttrib[VERT_ATTRIB_FOG].Format.Type; in _mesa_GetVertexArrayIntegervEXT() 4031 *param = vao->VertexAttrib[VERT_ATTRIB_FOG].Stride; in _mesa_GetVertexArrayIntegervEXT() 4034 buf = vao->BufferBinding[VERT_ATTRIB_FOG].BufferObj; in _mesa_GetVertexArrayIntegervEXT()
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D | rastpos.c | 474 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in _mesa_RasterPos() 729 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in window_pos3f()
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D | glthread_marshal.h | 407 return VERT_ATTRIB_FOG; in _mesa_array_to_attrib()
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D | glthread_varray.c | 43 [VERT_ATTRIB_FOG] = 4, in _mesa_glthread_reset_vao()
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D | ffvertex_prog.c | 1360 input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); in build_fog()
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D | enable.c | 120 vao_state(ctx, vao, VERT_ATTRIB_FOG, state); in client_state()
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D | dlist.c | 6351 #define VBO_ATTRIB_FOG VERT_ATTRIB_FOG
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/third_party/mesa3d/src/compiler/ |
D | shader_enums.h | 145 VERT_ATTRIB_FOG, enumerator 225 #define VERT_BIT_FOG BITFIELD_BIT(VERT_ATTRIB_FOG)
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D | shader_enums.c | 124 ENUM(VERT_ATTRIB_FOG), in gl_vert_attrib_name()
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/third_party/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_maos_arrays.c | 114 assert(attrib == VERT_ATTRIB_FOG); in r200EmitArrays()
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D | r200_vertprog.c | 523 vp->inputs[VERT_ATTRIB_FOG] = 15; array_count++; in r200_translate_vertex_program() 524 vp->inputmap_rev[3] = VERT_ATTRIB_FOG; in r200_translate_vertex_program() 621 else if (src[i].Index == VERT_ATTRIB_FOG) { in r200_translate_vertex_program()
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D | r200_tcl.c | 409 map_rev_fixed[3] = VERT_ATTRIB_FOG; in r200_run_tcl_render()
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D | r200_swtcl.c | 834 f = _swrast_z_to_fogfactor(ctx, ctx->Current.Attrib[VERT_ATTRIB_FOG][0]); in r200PointsBitmap()
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/third_party/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv10_render.c | 70 [VERT_ATTRIB_FOG] = {
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D | nv20_render.c | 60 [VERT_ATTRIB_FOG] = {
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D | nouveau_swtnl_t.c | 81 [VERT_ATTRIB_FOG] = {
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D | nouveau_vbo_t.c | 201 vbo_emit_attr(ctx, arrays, VERT_ATTRIB_FOG); in vbo_choose_attrs()
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/third_party/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_maos_vbtmp.h | 149 fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG]; in TAG()
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/third_party/mesa3d/src/mesa/tnl/ |
D | t_vb_program.c | 442 VB->AttribPtr[VERT_ATTRIB_FOG] = &store->results[VARYING_SLOT_FOGC]; in run_vp()
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/third_party/mesa3d/src/compiler/glsl/ |
D | builtin_variables.cpp | 1168 add_input(VERT_ATTRIB_FOG, float_t, "gl_FogCoord"); in generate_vs_special_vars()
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/third_party/mesa3d/src/mesa/program/ |
D | program_parse.y | 1031 $$ = VERT_ATTRIB_FOG;
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/third_party/mesa3d/src/gallium/drivers/nouveau/codegen/ |
D | nv50_ir_from_nir.cpp | 889 case VERT_ATTRIB_FOG: in vert_attrib_to_tgsi_semantic()
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