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Searched refs:VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__SHIFT (Results 1 – 1 of 1) sorted by relevance

/third_party/libdrm/tests/etnaviv/
Dstate.xml.h271 #define VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__SHIFT 0 macro
272 …fine VIVS_GL_VARYING_NUM_COMPONENTS_VAR0(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__SHIFT)…