Searched refs:VS_MASK (Results 1 – 3 of 3) sorted by relevance
411 vs_traits |= VS_MASK; in bind_shaders()420 vs_traits &= ~VS_MASK; in bind_shaders()
148 VS_MASK = 1 << 1, enumerator
149 boolean has_mask = (vs_traits & VS_MASK) != 0; in create_vs()