Searched refs:ValidateShaderInterfaceAndAssignLocations (Results 1 – 1 of 1) sorted by relevance
177 void ValidateShaderInterfaceAndAssignLocations(TDiagnostics *diagnostics, in ValidateShaderInterfaceAndAssignLocations() function339 ValidateShaderInterfaceAndAssignLocations(diagnostics, mInputVaryingsWithLocation, mShaderType); in validate()340 ValidateShaderInterfaceAndAssignLocations(diagnostics, mOutputVaryingsWithLocation, in validate()