Home
last modified time | relevance | path

Searched refs:Vec2Value (Results 1 – 19 of 19) sorted by relevance

/third_party/skia/modules/skottie/src/animator/
DVec2KeyframeAnimator.cpp25 Vec2Value v2;
30 std::vector<SpatialValue> vs, Vec2Value* vec_target, float* rot_target) in Vec2KeyframeAnimator()
37 StateChanged update(const Vec2Value& new_vec_value, const Vec2Value& new_tan_value) { in update()
98 Vec2Value* fVecTarget;
107 Vec2Value* target_value) in Vec2ExpressionAnimator()
124 Vec2Value* fTarget;
129 Vec2AnimatorBuilder(Vec2Value* vec_target, float* rot_target) in Vec2AnimatorBuilder()
233 Vec2Value* fVecTarget; // required
246 Vec2Value* v, float* orientation) { in bindAutoOrientable()
264 bool AnimatablePropertyContainer::bind<Vec2Value>(const AnimationBuilder& abuilder, in bind()
[all …]
/third_party/skia/modules/skottie/src/
DSkottieValue.h23 using Vec2Value = SkV2; variable
DTransform.h65 Vec2Value fAnchorPoint = { 0, 0 },
DLayer.cpp128 Vec2Value fFeather = {0,0};
/third_party/skia/modules/skottie/src/layers/shapelayer/
DEllipse.cpp43 Vec2Value fSize = {0,0},
DRectangle.cpp44 Vec2Value fSize = {0,0},
DPolystar.cpp74 Vec2Value fPosition = {0,0};
DRepeater.cpp154 Vec2Value fAnchorPoint = { 0, 0 },
DGradient.cpp201 Vec2Value fStartPoint = {0,0},
/third_party/skia/modules/skottie/src/text/
DTextAnimator.h41 Vec2Value blur = { 0, 0 },
DTextAdapter.h113 Vec2Value fGroupingAlignment = {0,0};
/third_party/skia/modules/skottie/src/effects/
DCornerPinEffect.cpp69 Vec2Value fUL,
DGradientEffect.cpp120 Vec2Value fStartPoint = {0,0},
DRadialWipeEffect.cpp160 Vec2Value fWipeCenter = {0,0};
DBuldgeEffect.cpp194 Vec2Value fCenter;
DMotionTileEffect.cpp220 Vec2Value fTileCenter = {0,0};
DSphereEffect.cpp396 Vec2Value fOffset = {0,0};
DFractalNoiseEffect.cpp484 Vec2Value fOffset = {0,0},
/third_party/skia/modules/skottie/tests/
DKeyframe.cpp157 MockProperty<Vec2Value> prop(R"({ in DEF_TEST()