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Searched refs:VertexAttribP3ui (Results 1 – 16 of 16) sorted by relevance

/third_party/flutter/skia/third_party/externals/angle2/src/libGL/
Dentry_points_gl_3_3_autogen.h86 ANGLE_EXPORT void GL_APIENTRY VertexAttribP3ui(GLuint index,
Dentry_points_gl_3_3_autogen.cpp981 void GL_APIENTRY VertexAttribP3ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) in VertexAttribP3ui() function
997 ANGLE_CAPTURE(VertexAttribP3ui, isCallValid, context, index, type, normalized, value); in VertexAttribP3ui()
Dproc_table_wgl_autogen.cpp1056 {"glVertexAttribP3ui", P(gl::VertexAttribP3ui)},
DlibGL_autogen.cpp3994 return gl::VertexAttribP3ui(index, type, normalized, value); in glVertexAttribP3ui()
/third_party/mesa3d/src/mesa/vbo/
Dvbo_init_tmp.h221 vfmt->VertexAttribP3ui = NAME(VertexAttribP3ui);
Dvbo_attrib_tmp.h1089 TAG(VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, in TAG() argument
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_vertex_type_10f_11f_11f_rev.txt93 by VertexAttribP1ui, VertexAttribP2ui, VertexAttribP3ui, and
DARB_vertex_type_2_10_10_10_rev.txt107 void VertexAttribP3ui(uint index, enum type, boolean normalized,
232 VertexAttribP1ui, VertexAttribP2ui, VertexAttribP3ui, and
/third_party/openGLES/extensions/ARB/
DARB_vertex_type_10f_11f_11f_rev.txt103 by VertexAttribP1ui, VertexAttribP2ui, VertexAttribP3ui, and
DARB_vertex_type_2_10_10_10_rev.txt117 void VertexAttribP3ui(uint index, enum type, boolean normalized,
242 VertexAttribP1ui, VertexAttribP2ui, VertexAttribP3ui, and
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
Dentry_points_enum_autogen.h1332 VertexAttribP3ui, enumerator
Dentry_points_enum_autogen.cpp2649 case EntryPoint::VertexAttribP3ui: in GetEntryPointName()
/third_party/mesa3d/src/mesa/main/
Dvtxfmt.c247 SET_VertexAttribP3ui(tab, vfmt->VertexAttribP3ui); in install_vtxfmt()
Ddd.h1554 void (GLAPIENTRYP VertexAttribP3ui)( GLuint index, GLenum type,
/third_party/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp1205 { "glVertexAttribP3ui", _O(VertexAttribP3ui) },
/third_party/skia/third_party/externals/angle2/src/libGL/
Dentry_points_gl_3_autogen.cpp4549 ANGLE_CAPTURE(VertexAttribP3ui, isCallValid, context, index, type, normalized, value); in GL_VertexAttribP3ui()