/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | VertexAttribute.cpp | 16 VertexBinding::VertexBinding() : VertexBinding(0) {} in VertexBinding() function in gl::VertexBinding 18 VertexBinding::VertexBinding(GLuint boundAttribute) : mStride(16u), mDivisor(0), mOffset(0) in VertexBinding() function in gl::VertexBinding 23 VertexBinding::VertexBinding(VertexBinding &&binding) in VertexBinding() function in gl::VertexBinding 28 VertexBinding::~VertexBinding() {} in ~VertexBinding() 30 VertexBinding &VertexBinding::operator=(VertexBinding &&binding) in operator =() 43 void VertexBinding::onContainerBindingChanged(const Context *context, int incr) const in onContainerBindingChanged() 84 void VertexAttribute::updateCachedElementLimit(const VertexBinding &binding) in updateCachedElementLimit() 139 size_t ComputeVertexAttributeStride(const VertexAttribute &attrib, const VertexBinding &binding) in ComputeVertexAttributeStride() 147 GLintptr ComputeVertexAttributeOffset(const VertexAttribute &attrib, const VertexBinding &binding) in ComputeVertexAttributeOffset()
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D | VertexAttribute.h | 24 class VertexBinding final : angle::NonCopyable 27 VertexBinding(); 28 explicit VertexBinding(GLuint boundAttribute); 29 VertexBinding(VertexBinding &&binding); 30 ~VertexBinding(); 31 VertexBinding &operator=(VertexBinding &&binding); 81 void updateCachedElementLimit(const VertexBinding &binding); 108 size_t ComputeVertexAttributeStride(const VertexAttribute &attrib, const VertexBinding &binding); 111 GLintptr ComputeVertexAttributeOffset(const VertexAttribute &attrib, const VertexBinding &binding);
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D | VertexArray.h | 54 const std::vector<VertexBinding> &getVertexBindings() const { return mVertexBindings; } in getVertexBindings() 55 const VertexBinding &getVertexBinding(size_t bindingIndex) const in getVertexBinding() 59 const VertexBinding &getBindingFromAttribIndex(size_t attribIndex) const in getBindingFromAttribIndex() 92 std::vector<VertexBinding> mVertexBindings; 199 const VertexBinding &getVertexBinding(size_t bindingIndex) const; 201 const VertexBinding &getBindingFromAttribIndex(size_t attribIndex) const in getBindingFromAttribIndex() 251 const std::vector<VertexBinding> &getVertexBindings() const in getVertexBindings() 327 void updateCachedBufferBindingSize(VertexBinding *binding); 333 void updateCachedMappedArrayBuffersBinding(const VertexBinding &binding);
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D | VertexArray.cpp | 72 VertexBinding &oldBinding = mVertexBindings[oldBindingIndex]; in setAttribBinding() 73 VertexBinding &newBinding = mVertexBindings[newBindingIndex]; in setAttribBinding() 99 const VertexBinding &vertexBinding = mVertexBindings[index]; in updateCachedMutableOrNonPersistentArrayBuffers() 131 VertexBinding &binding = mState.mVertexBindings[bindingIndex]; in onDestroy() 182 VertexBinding &binding = mState.mVertexBindings[bindingIndex]; in detachBuffer() 232 const VertexBinding &VertexArray::getVertexBinding(size_t bindingIndex) const in getVertexBinding() 260 ANGLE_INLINE void VertexArray::updateCachedBufferBindingSize(VertexBinding *binding) in updateCachedBufferBindingSize() 300 ANGLE_INLINE void VertexArray::updateCachedMappedArrayBuffersBinding(const VertexBinding &binding) in updateCachedMappedArrayBuffersBinding() 326 VertexBinding *binding = &mState.mVertexBindings[bindingIndex]; in bindVertexBufferImpl() 429 VertexBinding &binding = mState.mVertexBindings[bindingIndex]; in setVertexBindingDivisor() [all …]
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D | queryutils.h | 35 class VertexBinding; variable 90 const VertexBinding &binding, 96 const VertexBinding &binding, 104 const VertexBinding &binding, 110 const VertexBinding &binding,
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | VertexAttribute.cpp | 16 VertexBinding::VertexBinding() : VertexBinding(0) {} in VertexBinding() function in gl::VertexBinding 18 VertexBinding::VertexBinding(GLuint boundAttribute) : mStride(16u), mDivisor(0), mOffset(0) in VertexBinding() function in gl::VertexBinding 23 VertexBinding::VertexBinding(VertexBinding &&binding) in VertexBinding() function in gl::VertexBinding 28 VertexBinding::~VertexBinding() {} in ~VertexBinding() 30 VertexBinding &VertexBinding::operator=(VertexBinding &&binding) in operator =() 43 void VertexBinding::onContainerBindingChanged(const Context *context, int incr) const in onContainerBindingChanged() 84 void VertexAttribute::updateCachedElementLimit(const VertexBinding &binding) in updateCachedElementLimit() 139 size_t ComputeVertexAttributeStride(const VertexAttribute &attrib, const VertexBinding &binding) in ComputeVertexAttributeStride() 147 GLintptr ComputeVertexAttributeOffset(const VertexAttribute &attrib, const VertexBinding &binding) in ComputeVertexAttributeOffset()
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D | VertexAttribute.h | 24 class VertexBinding final : angle::NonCopyable 27 VertexBinding(); 28 explicit VertexBinding(GLuint boundAttribute); 29 VertexBinding(VertexBinding &&binding); 30 ~VertexBinding(); 31 VertexBinding &operator=(VertexBinding &&binding); 81 void updateCachedElementLimit(const VertexBinding &binding); 108 size_t ComputeVertexAttributeStride(const VertexAttribute &attrib, const VertexBinding &binding); 111 GLintptr ComputeVertexAttributeOffset(const VertexAttribute &attrib, const VertexBinding &binding);
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D | VertexArray.h | 52 const std::vector<VertexBinding> &getVertexBindings() const { return mVertexBindings; } in getVertexBindings() 53 const VertexBinding &getVertexBinding(size_t bindingIndex) const in getVertexBinding() 57 const VertexBinding &getBindingFromAttribIndex(size_t attribIndex) const in getBindingFromAttribIndex() 79 std::vector<VertexBinding> mVertexBindings; 171 const VertexBinding &getVertexBinding(size_t bindingIndex) const; 173 const VertexBinding &getBindingFromAttribIndex(size_t attribIndex) const in getBindingFromAttribIndex() 223 const std::vector<VertexBinding> &getVertexBindings() const in getVertexBindings() 294 void updateCachedBufferBindingSize(VertexBinding *binding); 297 void updateCachedMappedArrayBuffersBinding(const VertexBinding &binding);
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D | VertexArray.cpp | 74 VertexBinding &oldBinding = mVertexBindings[oldBindingIndex]; in setAttribBinding() 75 VertexBinding &newBinding = mVertexBindings[newBindingIndex]; in setAttribBinding() 115 for (VertexBinding &binding : mState.mVertexBindings) in onDestroy() 153 VertexBinding &binding = mState.mVertexBindings[bindingIndex]; in detachBuffer() 198 const VertexBinding &VertexArray::getVertexBinding(size_t bindingIndex) const in getVertexBinding() 226 ANGLE_INLINE void VertexArray::updateCachedBufferBindingSize(VertexBinding *binding) in updateCachedBufferBindingSize() 254 ANGLE_INLINE void VertexArray::updateCachedMappedArrayBuffersBinding(const VertexBinding &binding) in updateCachedMappedArrayBuffersBinding() 277 VertexBinding *binding = &mState.mVertexBindings[bindingIndex]; in bindVertexBufferImpl() 364 VertexBinding &binding = mState.mVertexBindings[bindingIndex]; in setVertexBindingDivisor()
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D | queryutils.h | 34 class VertexBinding; variable 73 const VertexBinding &binding, 79 const VertexBinding &binding, 87 const VertexBinding &binding, 93 const VertexBinding &binding,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | VertexBuffer.h | 28 class VertexBinding; variable 51 const gl::VertexBinding &binding, 102 const gl::VertexBinding &binding, 123 const gl::VertexBinding &binding, 134 const gl::VertexBinding &binding, 156 const gl::VertexBinding &binding, 163 const gl::VertexBinding &binding) const; 165 void setAttribute(const gl::VertexAttribute &attribute, const gl::VertexBinding &binding); 174 const gl::VertexBinding &binding) const; 176 void set(const gl::VertexAttribute &attrib, const gl::VertexBinding &binding);
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D | VertexBuffer.cpp | 96 const gl::VertexBinding &binding, in getSpaceRequired() 170 const gl::VertexBinding &binding, in storeDynamicAttribute() 217 const gl::VertexBinding &binding, in reserveVertexSpace() 245 const gl::VertexBinding &binding) const in matchesAttribute() 260 const gl::VertexBinding &binding) in set() 275 const gl::VertexBinding &binding) const in matchesAttribute() 281 const gl::VertexBinding &binding) in setAttribute() 288 const gl::VertexBinding &binding, in storeStaticAttribute()
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D | VertexDataManager.h | 23 class VertexBinding; variable 63 const gl::VertexBinding *binding; 87 const gl::VertexBinding &binding);
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D | BufferD3D.h | 21 class VertexBinding; variable 52 const gl::VertexBinding &binding);
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | VertexBuffer.h | 28 class VertexBinding; variable 51 const gl::VertexBinding &binding, 102 const gl::VertexBinding &binding, 122 const gl::VertexBinding &binding, 132 const gl::VertexBinding &binding, 153 const gl::VertexBinding &binding, 160 const gl::VertexBinding &binding) const; 162 void setAttribute(const gl::VertexAttribute &attribute, const gl::VertexBinding &binding); 171 const gl::VertexBinding &binding) const; 173 void set(const gl::VertexAttribute &attrib, const gl::VertexBinding &binding);
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D | VertexBuffer.cpp | 96 const gl::VertexBinding &binding, in getSpaceRequired() 169 const gl::VertexBinding &binding, in storeDynamicAttribute() 203 const gl::VertexBinding &binding, in reserveVertexSpace() 230 const gl::VertexBinding &binding) const in matchesAttribute() 245 const gl::VertexBinding &binding) in set() 260 const gl::VertexBinding &binding) const in matchesAttribute() 266 const gl::VertexBinding &binding) in setAttribute() 273 const gl::VertexBinding &binding, in storeStaticAttribute()
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D | VertexDataManager.h | 23 class VertexBinding; variable 63 const gl::VertexBinding *binding; 87 const gl::VertexBinding &binding);
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D | BufferD3D.h | 21 class VertexBinding; variable 52 const gl::VertexBinding &binding);
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | VertexArrayVk.h | 95 const gl::VertexBinding &binding, 102 const gl::VertexBinding &binding, 110 const gl::VertexBinding &binding, 114 const gl::VertexBinding &binding,
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D | VertexArrayVk.cpp | 30 ANGLE_INLINE bool BindingIsAligned(const gl::VertexBinding &binding, in BindingIsAligned() 73 size_t GetVertexCount(BufferVk *srcBuffer, const gl::VertexBinding &binding, uint32_t srcFormatSize) in GetVertexCount() 237 const gl::VertexBinding &binding, in convertVertexBufferGPU() 283 const gl::VertexBinding &binding, in convertVertexBufferCPU() 329 const std::vector<gl::VertexBinding> &bindings = mState.getVertexBindings(); in syncState() 425 const gl::VertexBinding &binding, in syncDirtyAttrib() 527 const gl::VertexBinding &binding, in syncDirtyBuffer() 578 const gl::VertexBinding &binding = bindings[attrib.bindingIndex]; in updateClientAttribs()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | VertexArrayMtl.h | 79 const gl::VertexBinding &binding, 103 const gl::VertexBinding &binding, 109 const gl::VertexBinding &binding, 117 const gl::VertexBinding &binding,
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D | VertexArrayMtl.mm | 132 const gl::VertexBinding &binding, 153 const gl::VertexBinding &binding, 267 const std::vector<gl::VertexBinding> &bindings = mState.getVertexBindings(); 389 const std::vector<gl::VertexBinding> &bindings = mState.getVertexBindings(); 413 const gl::VertexBinding &binding = bindings[attrib.bindingIndex]; 521 const std::vector<gl::VertexBinding> &bindings = mState.getVertexBindings(); 526 const gl::VertexBinding &binding = bindings[attrib.bindingIndex]; 626 const gl::VertexBinding &binding, 934 const gl::VertexBinding &binding, 1037 const gl::VertexBinding &binding, [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | VertexArrayVk.h | 117 const gl::VertexBinding &binding, 125 const gl::VertexBinding &binding, 134 const gl::VertexBinding &binding,
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D | VertexArrayVk.cpp | 31 ANGLE_INLINE bool BindingIsAligned(const gl::VertexBinding &binding, in BindingIsAligned() 111 size_t GetVertexCount(BufferVk *srcBuffer, const gl::VertexBinding &binding, uint32_t srcFormatSize) in GetVertexCount() 290 const gl::VertexBinding &binding = bindings[attrib.bindingIndex]; in handleLineLoopIndirectDraw() 370 const gl::VertexBinding &binding, in convertVertexBufferGPU() 420 const gl::VertexBinding &binding, in convertVertexBufferCPU() 468 const std::vector<gl::VertexBinding> &bindings = mState.getVertexBindings(); in syncState() 561 const std::vector<gl::VertexBinding> &bindings = mState.getVertexBindings(); in updateActiveAttribInfo() 567 const gl::VertexBinding &binding = bindings[attribs[attribIndex].bindingIndex]; in updateActiveAttribInfo() 580 const gl::VertexBinding &binding, in syncDirtyAttrib() 786 const gl::VertexBinding &binding = bindings[attrib.bindingIndex]; in updateStreamedAttribs()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | VertexBuffer9.h | 31 const gl::VertexBinding &binding,
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