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Searched refs:VertexBufferOffsetIsInt32 (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dglthread.c138 ctx->Const.VertexBufferOffsetIsInt32; in _mesa_glthread_init()
Dmtypes.h4274 bool VertexBufferOffsetIsInt32; member
Dvarray.c209 if (ctx->Const.VertexBufferOffsetIsInt32 && (int)offset < 0 && in _mesa_bind_vertex_buffer()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_extensions.c637 c->VertexBufferOffsetIsInt32 = in st_init_limits()