Searched refs:VertexBufferOffsetIsInt32 (Results 1 – 4 of 4) sorted by relevance
138 ctx->Const.VertexBufferOffsetIsInt32; in _mesa_glthread_init()
4274 bool VertexBufferOffsetIsInt32; member
209 if (ctx->Const.VertexBufferOffsetIsInt32 && (int)offset < 0 && in _mesa_bind_vertex_buffer()
637 c->VertexBufferOffsetIsInt32 = in st_init_limits()