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Searched refs:WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV (Results 1 – 13 of 13) sorted by relevance

/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DWGL_NV_render_depth_texture.txt106 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
157 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV
171 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV boolean exact
217 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV
337 rectangles and WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV should be deleted.
/third_party/openGLES/extensions/NV/
DWGL_NV_render_depth_texture.txt106 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
157 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV
171 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV boolean exact
217 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV
337 rectangles and WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV should be deleted.
/third_party/flutter/skia/third_party/externals/opencl-lib/3-0/include/GL/
Dwglew.h835 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 macro
/third_party/openGLES/api/GL/
Dwglext.h731 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 macro
Dwgl.h822 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 macro
/third_party/flutter/skia/third_party/externals/angle2/src/third_party/khronos/GL/
Dwglext.h726 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
Dwglext.h736 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 macro
Dwgl.h822 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
Dwglext.h736 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 macro
/third_party/mesa3d/include/GL/
Dwglext.h750 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 macro
/third_party/skia/third_party/externals/angle2/src/third_party/khronos/GL/
Dwglext.h726 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 macro
/third_party/skia/third_party/externals/angle2/include/WGL/
Dwgl.h832 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 macro
/third_party/flutter/skia/third_party/externals/angle2/include/WGL/
Dwgl.h832 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 macro