Searched refs:WINDING_CCW (Results 1 – 7 of 7) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_setup_rect.c | 752 WINDING_CCW, enumerator 772 return WINDING_CCW; in winding() 819 if (winding0 == WINDING_CCW && in setup_rect_ccw() 820 winding1 == WINDING_CCW) { in setup_rect_ccw() 822 } else if (winding0 == WINDING_CCW) { in setup_rect_ccw() 825 } else if (winding1 == WINDING_CCW) { in setup_rect_ccw() 869 else if (winding0 == WINDING_CCW) { in setup_rect_both()
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/third_party/vk-gl-cts/framework/referencerenderer/ |
D | rrRenderState.hpp | 50 WINDING_CCW = 0, //!< Counter-clockwise winding enumerator 78 : winding (WINDING_CCW) in RasterizationState()
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D | rrRasterizer.cpp | 481 if (m_winding == WINDING_CCW) in init() 497 const bool positiveArea = (m_winding == WINDING_CCW) ? (s > 0) : (s < 0); in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/ |
D | vktTessellationUtil.hpp | 187 WINDING_CCW = 0, enumerator 272 return (winding == WINDING_CCW ? "triangle_ccw" : "triangle_cw"); in getOutputTopologyName() 316 case WINDING_CCW: return "ccw"; in getWindingShaderName()
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D | vktTessellationWindingTests.cpp | 69 case WINDING_CCW: return VK_FRONT_FACE_COUNTER_CLOCKWISE; in mapFrontFace() 470 { WINDING_CCW, *pipelineCounterClockwise }, in iterate()
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D | vktTessellationInvarianceTests.cpp | 76 const WindingUsage usage = winding == WINDING_CCW ? WINDING_USAGE_CCW : in getWindingUsage() 88 cases.push_back(WINDING_CCW); in getWindingCases() 94 cases.push_back(WINDING_CCW); in getWindingCases()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fTessellationTests.cpp | 432 WINDING_CCW = 0, enumerator 468 case WINDING_CCW: return "ccw"; in getWindingShaderName() 3695 case WINDINGUSAGE_CCW: windings.push_back(WINDING_CCW); break; in init() 3697 case WINDINGUSAGE_VARY: windings.push_back(WINDING_CCW); in init() 3922 …ontext, name, description, primType, spacing, usePointMode, winding == WINDING_CCW ? WINDINGUSAGE_… in InvariantPrimitiveSetCase()
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