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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/comp/
Drmw-opt.comp7 } _9;
11 _9.a += 10;
12 _9.a -= 10;
13 _9.a *= 10;
14 _9.a /= 10;
15 _9.a = _9.a << 2;
16 _9.a = _9.a >> 3;
17 _9.a &= 40;
18 _9.a ^= 10;
19 _9.a %= 40;
[all …]
Dscalar-std450-distance-length-normalize.comp11 } _9;
15 _9.c = distance(_9.a, _9.b);
16 _9.d = length(_9.a);
17 _9.e = normalize(_9.a);
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/comp/
Drmw-opt.comp13 kernel void main0(device SSBO& _9 [[buffer(0)]])
15 _9.a += 10;
16 _9.a -= 10;
17 _9.a *= 10;
18 _9.a /= 10;
19 _9.a = _9.a << 2;
20 _9.a = _9.a >> 3;
21 _9.a &= 40;
22 _9.a ^= 10;
23 _9.a %= 40;
[all …]
Dscalar-std450-distance-length-normalize.comp18 kernel void main0(device SSBO& _9 [[buffer(0)]])
20 _9.c = abs(_9.a - _9.b);
21 _9.d = abs(_9.a);
22 _9.e = sign(_9.a);
23 _9.f = abs((_9.a - 1.0) - (_9.b - 2.0));
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/comp/
Drmw-opt.comp7 } _9;
11 _9.a += 10;
12 _9.a -= 10;
13 _9.a *= 10;
14 _9.a /= 10;
15 _9.a = _9.a << 2;
16 _9.a = _9.a >> 3;
17 _9.a &= 40;
18 _9.a ^= 10;
19 _9.a %= 40;
[all …]
Dscalar-std450-distance-length-normalize.comp11 } _9;
15 _9.c = distance(_9.a, _9.b);
16 _9.d = length(_9.a);
17 _9.e = normalize(_9.a);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/comp/
Drmw-opt.comp13 kernel void main0(device SSBO& _9 [[buffer(0)]])
15 _9.a += 10;
16 _9.a -= 10;
17 _9.a *= 10;
18 _9.a /= 10;
19 _9.a = _9.a << 2;
20 _9.a = _9.a >> 3;
21 _9.a &= 40;
22 _9.a ^= 10;
23 _9.a %= 40;
[all …]
Dscalar-std450-distance-length-normalize.comp18 kernel void main0(device SSBO& _9 [[buffer(0)]])
20 _9.c = abs(_9.a - _9.b);
21 _9.d = abs(_9.a);
22 _9.e = sign(_9.a);
23 _9.f = abs((_9.a - 1.0) - (_9.b - 2.0));
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/comp/
Dscalar-std450-distance-length-normalize.comp3 RWByteAddressBuffer _9 : register(u0);
7 _9.Store(8, asuint(distance(asfloat(_9.Load(0)), asfloat(_9.Load(4)))));
8 _9.Store(12, asuint(length(asfloat(_9.Load(0)))));
9 _9.Store(16, asuint(sign(asfloat(_9.Load(0)))));
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/comp/
Dscalar-std450-distance-length-normalize.comp3 RWByteAddressBuffer _9 : register(u0);
7 _9.Store(8, asuint(distance(asfloat(_9.Load(0)), asfloat(_9.Load(4)))));
8 _9.Store(12, asuint(length(asfloat(_9.Load(0)))));
9 _9.Store(16, asuint(sign(asfloat(_9.Load(0)))));
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/comp/
Dmultiple-entry.asm.comp14 } _9;
18 _9._m0 = _8._m1 + uvec4(_8._m0);
19 _9._m0 = uvec4(_8._m0) + _8._m1;
20 _9._m0 = _8._m1 + _8._m1;
21 _9._m0 = uvec4(_8._m0 + _8._m0);
22 _9._m1 = ivec4(_8._m1 + _8._m1);
23 _9._m1 = _8._m0 + _8._m0;
24 _9._m1 = ivec4(_8._m1) + _8._m0;
25 _9._m1 = _8._m0 + ivec4(_8._m1);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/comp/
Dmultiple-entry.asm.comp14 } _9;
18 _9._m0 = _8._m1 + uvec4(_8._m0);
19 _9._m0 = uvec4(_8._m0) + _8._m1;
20 _9._m0 = _8._m1 + _8._m1;
21 _9._m0 = uvec4(_8._m0 + _8._m0);
22 _9._m1 = ivec4(_8._m1 + _8._m1);
23 _9._m1 = _8._m0 + _8._m0;
24 _9._m1 = ivec4(_8._m1) + _8._m0;
25 _9._m1 = _8._m0 + ivec4(_8._m1);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/comp/
Dmultiple-entry.asm.comp18 kernel void main0(device _6& restrict _8 [[buffer(0)]], device _7& restrict _9 [[buffer(1)]])
20 _9._m0 = _8._m1 + uint4(_8._m0);
21 _9._m0 = uint4(_8._m0) + _8._m1;
22 _9._m0 = _8._m1 + _8._m1;
23 _9._m0 = uint4(_8._m0 + _8._m0);
24 _9._m1 = int4(_8._m1 + _8._m1);
25 _9._m1 = _8._m0 + _8._m0;
26 _9._m1 = int4(_8._m1) + _8._m0;
27 _9._m1 = _8._m0 + int4(_8._m1);
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/asm/comp/
Dmultiple-entry.asm.comp18 kernel void main0(device _6& restrict _8 [[buffer(0)]], device _7& restrict _9 [[buffer(1)]])
20 _9._m0 = _8._m1 + uint4(_8._m0);
21 _9._m0 = uint4(_8._m0) + _8._m1;
22 _9._m0 = _8._m1 + _8._m1;
23 _9._m0 = uint4(_8._m0 + _8._m0);
24 _9._m1 = int4(_8._m1 + _8._m1);
25 _9._m1 = _8._m0 + _8._m0;
26 _9._m1 = int4(_8._m1) + _8._m0;
27 _9._m1 = _8._m0 + int4(_8._m1);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/comp/
Dsubgroups_basicvoteballot.vk.comp.vk10 } _9;
14 _9.FragColor = float(gl_NumSubgroups);
15 _9.FragColor = float(gl_SubgroupID);
16 _9.FragColor = float(gl_SubgroupSize);
17 _9.FragColor = float(gl_SubgroupInvocationID);
25 _9.FragColor = vec4(gl_SubgroupEqMask).x;
26 _9.FragColor = vec4(gl_SubgroupGeMask).x;
27 _9.FragColor = vec4(gl_SubgroupGtMask).x;
28 _9.FragColor = vec4(gl_SubgroupLeMask).x;
29 _9.FragColor = vec4(gl_SubgroupLtMask).x;
Dsubgroups.nocompat.invalid.vk.comp.vk15 } _9;
19 _9.FragColor = float(gl_NumSubgroups);
20 _9.FragColor = float(gl_SubgroupID);
21 _9.FragColor = float(gl_SubgroupSize);
22 _9.FragColor = float(gl_SubgroupInvocationID);
30 _9.FragColor = vec4(gl_SubgroupEqMask).x;
31 _9.FragColor = vec4(gl_SubgroupGeMask).x;
32 _9.FragColor = vec4(gl_SubgroupGtMask).x;
33 _9.FragColor = vec4(gl_SubgroupLeMask).x;
34 _9.FragColor = vec4(gl_SubgroupLtMask).x;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/comp/
Dnonuniform-bracket-handling.vk.nocompat.asm.comp.vk25 layout(set = 4, binding = 0, r32f) uniform imageBuffer _9[];
37 …imageStore(_9[registers._m4], int((_99 < _7._m0[_71].y) ? (_99 + _7._m0[_71].x) : 4294967295u), ve…
40 …imageStore(_9[registers._m4], int((_117 < _7._m0[_71].y) ? (_117 + _7._m0[_71].x) : 4294967295u), …
43 …imageStore(_9[registers._m4], int((0u < _7._m0[_71].y) ? (0u + _7._m0[_71].x) : 4294967295u), vec4…
44 …imageStore(_9[registers._m4], int((1u < _7._m0[_71].y) ? (1u + _7._m0[_71].x) : 4294967295u), vec4…
46 …imageStore(_9[nonuniformEXT(_11)], int((_99 < _7._m0[_11].y) ? (_99 + _7._m0[_11].x) : 4294967295u…
48 …imageStore(_9[nonuniformEXT(_11)], int((_117 < _7._m0[_11].y) ? (_117 + _7._m0[_11].x) : 429496729…
52 …imageStore(_9[registers._m4], int((2u < _7._m0[_71].y) ? (2u + _7._m0[_71].x) : 4294967295u), vec4…
53 …imageStore(_9[registers._m4], int((3u < _7._m0[_71].y) ? (3u + _7._m0[_71].x) : 4294967295u), vec4…
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/vert/
Dpacked-bool2-to-packed_uint2.asm.vert28 vertex main0_out main0(main0_in in [[stage_in]], constant defaultUniformsVS& _9 [[buffer(0)]], uint…
31 …out.gl_Position = _9.umatrix * float4(_9.uquad[int(gl_VertexIndex)].x, _9.uquad[int(gl_VertexIndex…
32 if (_9.flags.flags[0].x != 0u)
Dpacked-bool-to-uint.asm.vert28 vertex main0_out main0(main0_in in [[stage_in]], constant defaultUniformsVS& _9 [[buffer(0)]], uint…
31 …out.gl_Position = _9.umatrix * float4(_9.uquad[int(gl_VertexIndex)].x, _9.uquad[int(gl_VertexIndex…
32 if (_9.flags.flags[0] != 0u)
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/asm/vert/
Dpacked-bool-to-uint.asm.vert28 vertex main0_out main0(main0_in in [[stage_in]], constant defaultUniformsVS& _9 [[buffer(0)]], uint…
31 …out.gl_Position = _9.umatrix * float4(_9.uquad[int(gl_VertexIndex)].x, _9.uquad[int(gl_VertexIndex…
32 if (_9.flags.flags[0] != 0u)
Dpacked-bool2-to-packed_uint2.asm.vert28 vertex main0_out main0(main0_in in [[stage_in]], constant defaultUniformsVS& _9 [[buffer(0)]], uint…
31 …out.gl_Position = _9.umatrix * float4(_9.uquad[int(gl_VertexIndex)].x, _9.uquad[int(gl_VertexIndex…
32 if (_9.flags.flags[0].x != 0u)
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/comp/
Dsubgroups.nocompat.invalid.vk.msl12.emulate-subgroup.comp13 kernel void main0(device SSBO& _9 [[buffer(0)]], uint gl_LocalInvocationIndex [[thread_index_in_thr…
19 _9.FragColor = float(gl_NumSubgroups);
20 _9.FragColor = float(gl_SubgroupID);
21 _9.FragColor = float(gl_SubgroupSize);
22 _9.FragColor = float(gl_SubgroupInvocationID);
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/asm/frag/
Dvector-shuffle-oom.asm.frag98 …2d<float> _12 [[texture(1)]], texture2d<float> _14 [[texture(2)]], sampler _9 [[sampler(0)]], samp…
106 … float3 _109 = float3(_11._m5) * fast::clamp(_8.sample(_9, _97, level(0.0)).w * _7._m1, 0.0, 1.0);
119 … float3 _156 = float3(_11._m5) * fast::clamp(_8.sample(_9, _144, level(0.0)).w * _7._m1, 0.0, 1.0);
132 … float3 _203 = float3(_11._m5) * fast::clamp(_8.sample(_9, _191, level(0.0)).w * _7._m1, 0.0, 1.0);
145 … float3 _250 = float3(_11._m5) * fast::clamp(_8.sample(_9, _238, level(0.0)).w * _7._m1, 0.0, 1.0);
158 … float3 _297 = float3(_11._m5) * fast::clamp(_8.sample(_9, _285, level(0.0)).w * _7._m1, 0.0, 1.0);
171 … float3 _344 = float3(_11._m5) * fast::clamp(_8.sample(_9, _332, level(0.0)).w * _7._m1, 0.0, 1.0);
184 … float3 _391 = float3(_11._m5) * fast::clamp(_8.sample(_9, _379, level(0.0)).w * _7._m1, 0.0, 1.0);
197 … float3 _438 = float3(_11._m5) * fast::clamp(_8.sample(_9, _426, level(0.0)).w * _7._m1, 0.0, 1.0);
210 … float3 _485 = float3(_11._m5) * fast::clamp(_8.sample(_9, _473, level(0.0)).w * _7._m1, 0.0, 1.0);
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/packing/
Dmember-padding.comp16 kernel void main0(device SSBO& _9 [[buffer(0)]])
18 _9.a = 10.0;
19 _9.b = 20.0;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl-no-opt/comp/
Dsubgroups.invalid.nofxc.sm60.comp3 RWByteAddressBuffer _9 : register(u0, space0);
12 _9.Store(0, asuint(float(WaveGetLaneCount())));
13 _9.Store(0, asuint(float(WaveGetLaneIndex())));
15 _9.Store(0, asuint(float4(gl_SubgroupEqMask).x));
16 _9.Store(0, asuint(float4(gl_SubgroupGeMask).x));
17 _9.Store(0, asuint(float4(gl_SubgroupGtMask).x));
18 _9.Store(0, asuint(float4(gl_SubgroupLeMask).x));
19 _9.Store(0, asuint(float4(gl_SubgroupLtMask).x));

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