/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/comp/ |
D | rmw-opt.comp | 7 } _9; 11 _9.a += 10; 12 _9.a -= 10; 13 _9.a *= 10; 14 _9.a /= 10; 15 _9.a = _9.a << 2; 16 _9.a = _9.a >> 3; 17 _9.a &= 40; 18 _9.a ^= 10; 19 _9.a %= 40; [all …]
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D | scalar-std450-distance-length-normalize.comp | 11 } _9; 15 _9.c = distance(_9.a, _9.b); 16 _9.d = length(_9.a); 17 _9.e = normalize(_9.a);
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/comp/ |
D | rmw-opt.comp | 13 kernel void main0(device SSBO& _9 [[buffer(0)]]) 15 _9.a += 10; 16 _9.a -= 10; 17 _9.a *= 10; 18 _9.a /= 10; 19 _9.a = _9.a << 2; 20 _9.a = _9.a >> 3; 21 _9.a &= 40; 22 _9.a ^= 10; 23 _9.a %= 40; [all …]
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D | scalar-std450-distance-length-normalize.comp | 18 kernel void main0(device SSBO& _9 [[buffer(0)]]) 20 _9.c = abs(_9.a - _9.b); 21 _9.d = abs(_9.a); 22 _9.e = sign(_9.a); 23 _9.f = abs((_9.a - 1.0) - (_9.b - 2.0));
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/comp/ |
D | rmw-opt.comp | 7 } _9; 11 _9.a += 10; 12 _9.a -= 10; 13 _9.a *= 10; 14 _9.a /= 10; 15 _9.a = _9.a << 2; 16 _9.a = _9.a >> 3; 17 _9.a &= 40; 18 _9.a ^= 10; 19 _9.a %= 40; [all …]
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D | scalar-std450-distance-length-normalize.comp | 11 } _9; 15 _9.c = distance(_9.a, _9.b); 16 _9.d = length(_9.a); 17 _9.e = normalize(_9.a);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/comp/ |
D | rmw-opt.comp | 13 kernel void main0(device SSBO& _9 [[buffer(0)]]) 15 _9.a += 10; 16 _9.a -= 10; 17 _9.a *= 10; 18 _9.a /= 10; 19 _9.a = _9.a << 2; 20 _9.a = _9.a >> 3; 21 _9.a &= 40; 22 _9.a ^= 10; 23 _9.a %= 40; [all …]
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D | scalar-std450-distance-length-normalize.comp | 18 kernel void main0(device SSBO& _9 [[buffer(0)]]) 20 _9.c = abs(_9.a - _9.b); 21 _9.d = abs(_9.a); 22 _9.e = sign(_9.a); 23 _9.f = abs((_9.a - 1.0) - (_9.b - 2.0));
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/comp/ |
D | scalar-std450-distance-length-normalize.comp | 3 RWByteAddressBuffer _9 : register(u0); 7 _9.Store(8, asuint(distance(asfloat(_9.Load(0)), asfloat(_9.Load(4))))); 8 _9.Store(12, asuint(length(asfloat(_9.Load(0))))); 9 _9.Store(16, asuint(sign(asfloat(_9.Load(0)))));
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/comp/ |
D | scalar-std450-distance-length-normalize.comp | 3 RWByteAddressBuffer _9 : register(u0); 7 _9.Store(8, asuint(distance(asfloat(_9.Load(0)), asfloat(_9.Load(4))))); 8 _9.Store(12, asuint(length(asfloat(_9.Load(0))))); 9 _9.Store(16, asuint(sign(asfloat(_9.Load(0)))));
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/comp/ |
D | multiple-entry.asm.comp | 14 } _9; 18 _9._m0 = _8._m1 + uvec4(_8._m0); 19 _9._m0 = uvec4(_8._m0) + _8._m1; 20 _9._m0 = _8._m1 + _8._m1; 21 _9._m0 = uvec4(_8._m0 + _8._m0); 22 _9._m1 = ivec4(_8._m1 + _8._m1); 23 _9._m1 = _8._m0 + _8._m0; 24 _9._m1 = ivec4(_8._m1) + _8._m0; 25 _9._m1 = _8._m0 + ivec4(_8._m1);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/comp/ |
D | multiple-entry.asm.comp | 14 } _9; 18 _9._m0 = _8._m1 + uvec4(_8._m0); 19 _9._m0 = uvec4(_8._m0) + _8._m1; 20 _9._m0 = _8._m1 + _8._m1; 21 _9._m0 = uvec4(_8._m0 + _8._m0); 22 _9._m1 = ivec4(_8._m1 + _8._m1); 23 _9._m1 = _8._m0 + _8._m0; 24 _9._m1 = ivec4(_8._m1) + _8._m0; 25 _9._m1 = _8._m0 + ivec4(_8._m1);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/comp/ |
D | multiple-entry.asm.comp | 18 kernel void main0(device _6& restrict _8 [[buffer(0)]], device _7& restrict _9 [[buffer(1)]]) 20 _9._m0 = _8._m1 + uint4(_8._m0); 21 _9._m0 = uint4(_8._m0) + _8._m1; 22 _9._m0 = _8._m1 + _8._m1; 23 _9._m0 = uint4(_8._m0 + _8._m0); 24 _9._m1 = int4(_8._m1 + _8._m1); 25 _9._m1 = _8._m0 + _8._m0; 26 _9._m1 = int4(_8._m1) + _8._m0; 27 _9._m1 = _8._m0 + int4(_8._m1);
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/asm/comp/ |
D | multiple-entry.asm.comp | 18 kernel void main0(device _6& restrict _8 [[buffer(0)]], device _7& restrict _9 [[buffer(1)]]) 20 _9._m0 = _8._m1 + uint4(_8._m0); 21 _9._m0 = uint4(_8._m0) + _8._m1; 22 _9._m0 = _8._m1 + _8._m1; 23 _9._m0 = uint4(_8._m0 + _8._m0); 24 _9._m1 = int4(_8._m1 + _8._m1); 25 _9._m1 = _8._m0 + _8._m0; 26 _9._m1 = int4(_8._m1) + _8._m0; 27 _9._m1 = _8._m0 + int4(_8._m1);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/comp/ |
D | subgroups_basicvoteballot.vk.comp.vk | 10 } _9; 14 _9.FragColor = float(gl_NumSubgroups); 15 _9.FragColor = float(gl_SubgroupID); 16 _9.FragColor = float(gl_SubgroupSize); 17 _9.FragColor = float(gl_SubgroupInvocationID); 25 _9.FragColor = vec4(gl_SubgroupEqMask).x; 26 _9.FragColor = vec4(gl_SubgroupGeMask).x; 27 _9.FragColor = vec4(gl_SubgroupGtMask).x; 28 _9.FragColor = vec4(gl_SubgroupLeMask).x; 29 _9.FragColor = vec4(gl_SubgroupLtMask).x;
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D | subgroups.nocompat.invalid.vk.comp.vk | 15 } _9; 19 _9.FragColor = float(gl_NumSubgroups); 20 _9.FragColor = float(gl_SubgroupID); 21 _9.FragColor = float(gl_SubgroupSize); 22 _9.FragColor = float(gl_SubgroupInvocationID); 30 _9.FragColor = vec4(gl_SubgroupEqMask).x; 31 _9.FragColor = vec4(gl_SubgroupGeMask).x; 32 _9.FragColor = vec4(gl_SubgroupGtMask).x; 33 _9.FragColor = vec4(gl_SubgroupLeMask).x; 34 _9.FragColor = vec4(gl_SubgroupLtMask).x;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/comp/ |
D | nonuniform-bracket-handling.vk.nocompat.asm.comp.vk | 25 layout(set = 4, binding = 0, r32f) uniform imageBuffer _9[]; 37 …imageStore(_9[registers._m4], int((_99 < _7._m0[_71].y) ? (_99 + _7._m0[_71].x) : 4294967295u), ve… 40 …imageStore(_9[registers._m4], int((_117 < _7._m0[_71].y) ? (_117 + _7._m0[_71].x) : 4294967295u), … 43 …imageStore(_9[registers._m4], int((0u < _7._m0[_71].y) ? (0u + _7._m0[_71].x) : 4294967295u), vec4… 44 …imageStore(_9[registers._m4], int((1u < _7._m0[_71].y) ? (1u + _7._m0[_71].x) : 4294967295u), vec4… 46 …imageStore(_9[nonuniformEXT(_11)], int((_99 < _7._m0[_11].y) ? (_99 + _7._m0[_11].x) : 4294967295u… 48 …imageStore(_9[nonuniformEXT(_11)], int((_117 < _7._m0[_11].y) ? (_117 + _7._m0[_11].x) : 429496729… 52 …imageStore(_9[registers._m4], int((2u < _7._m0[_71].y) ? (2u + _7._m0[_71].x) : 4294967295u), vec4… 53 …imageStore(_9[registers._m4], int((3u < _7._m0[_71].y) ? (3u + _7._m0[_71].x) : 4294967295u), vec4…
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/vert/ |
D | packed-bool2-to-packed_uint2.asm.vert | 28 vertex main0_out main0(main0_in in [[stage_in]], constant defaultUniformsVS& _9 [[buffer(0)]], uint… 31 …out.gl_Position = _9.umatrix * float4(_9.uquad[int(gl_VertexIndex)].x, _9.uquad[int(gl_VertexIndex… 32 if (_9.flags.flags[0].x != 0u)
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D | packed-bool-to-uint.asm.vert | 28 vertex main0_out main0(main0_in in [[stage_in]], constant defaultUniformsVS& _9 [[buffer(0)]], uint… 31 …out.gl_Position = _9.umatrix * float4(_9.uquad[int(gl_VertexIndex)].x, _9.uquad[int(gl_VertexIndex… 32 if (_9.flags.flags[0] != 0u)
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/asm/vert/ |
D | packed-bool-to-uint.asm.vert | 28 vertex main0_out main0(main0_in in [[stage_in]], constant defaultUniformsVS& _9 [[buffer(0)]], uint… 31 …out.gl_Position = _9.umatrix * float4(_9.uquad[int(gl_VertexIndex)].x, _9.uquad[int(gl_VertexIndex… 32 if (_9.flags.flags[0] != 0u)
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D | packed-bool2-to-packed_uint2.asm.vert | 28 vertex main0_out main0(main0_in in [[stage_in]], constant defaultUniformsVS& _9 [[buffer(0)]], uint… 31 …out.gl_Position = _9.umatrix * float4(_9.uquad[int(gl_VertexIndex)].x, _9.uquad[int(gl_VertexIndex… 32 if (_9.flags.flags[0].x != 0u)
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/comp/ |
D | subgroups.nocompat.invalid.vk.msl12.emulate-subgroup.comp | 13 kernel void main0(device SSBO& _9 [[buffer(0)]], uint gl_LocalInvocationIndex [[thread_index_in_thr… 19 _9.FragColor = float(gl_NumSubgroups); 20 _9.FragColor = float(gl_SubgroupID); 21 _9.FragColor = float(gl_SubgroupSize); 22 _9.FragColor = float(gl_SubgroupInvocationID);
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/asm/frag/ |
D | vector-shuffle-oom.asm.frag | 98 …2d<float> _12 [[texture(1)]], texture2d<float> _14 [[texture(2)]], sampler _9 [[sampler(0)]], samp… 106 … float3 _109 = float3(_11._m5) * fast::clamp(_8.sample(_9, _97, level(0.0)).w * _7._m1, 0.0, 1.0); 119 … float3 _156 = float3(_11._m5) * fast::clamp(_8.sample(_9, _144, level(0.0)).w * _7._m1, 0.0, 1.0); 132 … float3 _203 = float3(_11._m5) * fast::clamp(_8.sample(_9, _191, level(0.0)).w * _7._m1, 0.0, 1.0); 145 … float3 _250 = float3(_11._m5) * fast::clamp(_8.sample(_9, _238, level(0.0)).w * _7._m1, 0.0, 1.0); 158 … float3 _297 = float3(_11._m5) * fast::clamp(_8.sample(_9, _285, level(0.0)).w * _7._m1, 0.0, 1.0); 171 … float3 _344 = float3(_11._m5) * fast::clamp(_8.sample(_9, _332, level(0.0)).w * _7._m1, 0.0, 1.0); 184 … float3 _391 = float3(_11._m5) * fast::clamp(_8.sample(_9, _379, level(0.0)).w * _7._m1, 0.0, 1.0); 197 … float3 _438 = float3(_11._m5) * fast::clamp(_8.sample(_9, _426, level(0.0)).w * _7._m1, 0.0, 1.0); 210 … float3 _485 = float3(_11._m5) * fast::clamp(_8.sample(_9, _473, level(0.0)).w * _7._m1, 0.0, 1.0); [all …]
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/packing/ |
D | member-padding.comp | 16 kernel void main0(device SSBO& _9 [[buffer(0)]]) 18 _9.a = 10.0; 19 _9.b = 20.0;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl-no-opt/comp/ |
D | subgroups.invalid.nofxc.sm60.comp | 3 RWByteAddressBuffer _9 : register(u0, space0); 12 _9.Store(0, asuint(float(WaveGetLaneCount()))); 13 _9.Store(0, asuint(float(WaveGetLaneIndex()))); 15 _9.Store(0, asuint(float4(gl_SubgroupEqMask).x)); 16 _9.Store(0, asuint(float4(gl_SubgroupGeMask).x)); 17 _9.Store(0, asuint(float4(gl_SubgroupGtMask).x)); 18 _9.Store(0, asuint(float4(gl_SubgroupLeMask).x)); 19 _9.Store(0, asuint(float4(gl_SubgroupLtMask).x));
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