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Searched refs:_EGL_CHECK_SURFACE (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/egl/main/
Deglapi.c156 #define _EGL_CHECK_SURFACE(disp, surf, ret) \ macro
1212 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglDestroySurface()
1228 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglQuerySurface()
1247 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglSurfaceAttrib()
1263 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglBindTexImage()
1278 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglReleaseTexImage()
1331 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglSwapBuffers()
1374 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in _eglSwapBuffersWithDamageCommon()
1456 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglSetDamageRegionKHR()
1493 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE); in eglCopyBuffers()
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