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Searched refs:_EGL_CHECK_SYNC (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/egl/main/
Deglapi.c165 #define _EGL_CHECK_SYNC(disp, s, ret) \ macro
1942 _EGL_CHECK_SYNC(disp, s, EGL_FALSE); in _eglDestroySync()
1978 _EGL_CHECK_SYNC(disp, s, EGL_FALSE); in _eglClientWaitSyncCommon()
2033 _EGL_CHECK_SYNC(disp, s, EGL_FALSE); in _eglWaitSyncCommon()
2084 _EGL_CHECK_SYNC(disp, s, EGL_FALSE); in eglSignalSyncKHR()
2097 _EGL_CHECK_SYNC(disp, s, EGL_FALSE); in _eglGetSyncAttribCommon()
2164 _EGL_CHECK_SYNC(disp, s, EGL_NO_NATIVE_FENCE_FD_ANDROID); in eglDupNativeFenceFDANDROID()