Searched refs:_EGL_CHECK_SYNC (Results 1 – 1 of 1) sorted by relevance
/third_party/mesa3d/src/egl/main/ |
D | eglapi.c | 165 #define _EGL_CHECK_SYNC(disp, s, ret) \ macro 1942 _EGL_CHECK_SYNC(disp, s, EGL_FALSE); in _eglDestroySync() 1978 _EGL_CHECK_SYNC(disp, s, EGL_FALSE); in _eglClientWaitSyncCommon() 2033 _EGL_CHECK_SYNC(disp, s, EGL_FALSE); in _eglWaitSyncCommon() 2084 _EGL_CHECK_SYNC(disp, s, EGL_FALSE); in eglSignalSyncKHR() 2097 _EGL_CHECK_SYNC(disp, s, EGL_FALSE); in _eglGetSyncAttribCommon() 2164 _EGL_CHECK_SYNC(disp, s, EGL_NO_NATIVE_FENCE_FD_ANDROID); in eglDupNativeFenceFDANDROID()
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