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Searched refs:_EnabledLights (Results 1 – 12 of 12) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dlight.c688 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()
699 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()
724 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()
735 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()
747 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()
758 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()
964 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_lighting()
1042 GLbitfield mask = ctx->Light._EnabledLights; in compute_light_positions()
1281 ctx->Light._EnabledLights = 0; in _mesa_init_lighting()
Denable.c563 ctx->Light._EnabledLights |= 1u << (cap - GL_LIGHT0); in _mesa_set_enable()
566 ctx->Light._EnabledLights &= ~(1u << (cap - GL_LIGHT0)); in _mesa_set_enable()
Drastpos.c156 mask = ctx->Light._EnabledLights; in shade_rastpos()
Dffvertex_prog.c189 mask = ctx->Light._EnabledLights; in make_state_key()
Dmtypes.h616 GLbitfield _EnabledLights; /**< bitmask containing enabled lights */ member
/third_party/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv20_state_tnl.c267 mask = ctx->Light._EnabledLights; in nv20_emit_material_ambient()
292 mask = ctx->Light._EnabledLights; in nv20_emit_material_diffuse()
313 mask = ctx->Light._EnabledLights; in nv20_emit_material_specular()
Dnv10_state_tnl.c350 mask = ctx->Light._EnabledLights; in nv10_emit_material_ambient()
374 mask = ctx->Light._EnabledLights; in nv10_emit_material_diffuse()
394 mask = ctx->Light._EnabledLights; in nv10_emit_material_specular()
Dnouveau_state.c192 mask = ctx->Light._EnabledLights; in nouveau_enable()
/third_party/mesa3d/src/mesa/tnl/
Dt_vb_lighttmp.h109 mask = ctx->Light._EnabledLights; in TAG()
289 mask = ctx->Light._EnabledLights; in TAG()
429 &ctx->Light.Light[ffs(ctx->Light._EnabledLights) - 1]; in TAG()
584 mask = ctx->Light._EnabledLights; in TAG()
Dt_vb_light.c402 if (util_is_power_of_two_or_zero(ctx->Light._EnabledLights)) in validate_lighting()
/third_party/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_state.c894 GLbitfield mask = ctx->Light._EnabledLights; in update_light()
/third_party/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c1117 GLbitfield mask = ctx->Light._EnabledLights; in update_light()