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Searched refs:_TexGenEnabled (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dtexstate.c645 ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(unit); in update_texgen()
909 GLbitfield old_texgen_enabled = ctx->Texture._TexGenEnabled; in _mesa_update_texture_state()
914 ctx->Texture._TexGenEnabled = 0x0; in _mesa_update_texture_state()
954 old_texgen_enabled != ctx->Texture._TexGenEnabled || in _mesa_update_texture_state()
Dff_fragment_shader.cpp196 ctx->Texture._TexGenEnabled | in filter_fp_input_mask()
Dffvertex_prog.c235 mask = ctx->Texture._EnabledCoordUnits | ctx->Texture._TexGenEnabled in make_state_key()
Dmtypes.h1270 GLbitfield8 _TexGenEnabled; member
/third_party/mesa3d/src/mesa/tnl/
Dt_vb_texgen.c490 if (!ctx->Texture._TexGenEnabled || ctx->VertexProgram._Current) in run_texgen_stage()
514 if (!ctx->Texture._TexGenEnabled || ctx->VertexProgram._Current) in validate_texgen_stage()