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/third_party/mesa3d/src/mesa/main/
Ddraw_validate.c454 if (prog[i] == NULL || prog[i]->_Used) in _mesa_update_valid_to_render_state()
471 prog[i]->_Used = GL_TRUE; in _mesa_update_valid_to_render_state()
Dmtypes.h2134 GLboolean _Used; /**< Ever used for drawing? Used for debugging */ member