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Searched refs:__indirect_glEnableClientState (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/glx/
Dvertarr.c194 __indirect_glEnableClientState(GL_TEXTURE_COORD_ARRAY); in __indirect_glInterleavedArrays()
199 __indirect_glEnableClientState(GL_COLOR_ARRAY); in __indirect_glInterleavedArrays()
205 __indirect_glEnableClientState(GL_NORMAL_ARRAY); in __indirect_glInterleavedArrays()
209 __indirect_glEnableClientState(GL_VERTEX_ARRAY); in __indirect_glInterleavedArrays()
Dclientattrib.c56 __indirect_glEnableClientState(GLenum array) in __indirect_glEnableClientState() function
Drender2.c345 __indirect_glEnableClientState(cap); in __indirect_glEnable()
/third_party/mesa3d/src/glx/tests/
Dindirect_api.cpp396 void __indirect_glEnableClientState(GLenum cap) { } in __indirect_glEnableClientState() function
1087 EXPECT_EQ((_glapi_proc) __indirect_glEnableClientState, table[_gloffset_EnableClientState]); in TEST_F()