Searched refs:_eglGetContextHandle (Results 1 – 3 of 3) sorted by relevance
152 _eglGetContextHandle(_EGLContext *ctx) in _eglGetContextHandle() function
1296 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in eglSwapInterval()1335 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in eglSwapBuffers()1377 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in _eglSwapBuffersWithDamageCommon()1458 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in eglSetDamageRegionKHR()1516 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in _eglWaitClientCommon()1559 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in eglWaitNative()1589 ret = _eglGetContextHandle(ctx); in eglGetCurrentContext()2188 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in eglSwapBuffersRegionNOK()
566 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in _eglQuerySurface()