Searched refs:_front (Results 1 – 6 of 6) sorted by relevance
12 this._front = 0;22 var i = (this._front + length) & (this._capacity - 1);35 var j = this._front + length - 3;45 var front = this._front,49 this._front = (front + 1) & (this._capacity - 1);67 var front = this._front;
31 …_front=0}i.prototype._willBeOverCapacity=function(t){return this._capacity<t},i.prototype._pushOne…
3112 this._front = 0;3122 var i = (this._front + length) & (this._capacity - 1);3135 var j = this._front + length - 3;3145 var front = this._front,3149 this._front = (front + 1) & (this._capacity - 1);3167 var front = this._front;
30 …_front=0}i.prototype._willBeOverCapacity=function(t){return this._capacity<t},i.prototype._pushOne…
4211 this._front = 0;4221 var i = (this._front + length) & (this._capacity - 1);4234 var j = this._front + length - 3;4244 var front = this._front,4248 this._front = (front + 1) & (this._capacity - 1);4266 var front = this._front;
987 StencilOpState _front, in DepthStencilState() argument1000 front = _front; in DepthStencilState()