Searched refs:_mesa_HashEnableNameReuse (Results 1 – 3 of 3) sorted by relevance
854 _mesa_HashEnableNameReuse(ctx->Shared->TexObjects); in st_create_context_priv()855 _mesa_HashEnableNameReuse(ctx->Shared->ShaderObjects); in st_create_context_priv()856 _mesa_HashEnableNameReuse(ctx->Shared->BufferObjects); in st_create_context_priv()857 _mesa_HashEnableNameReuse(ctx->Shared->SamplerObjects); in st_create_context_priv()858 _mesa_HashEnableNameReuse(ctx->Shared->FrameBuffers); in st_create_context_priv()859 _mesa_HashEnableNameReuse(ctx->Shared->RenderBuffers); in st_create_context_priv()860 _mesa_HashEnableNameReuse(ctx->Shared->MemoryObjects); in st_create_context_priv()861 _mesa_HashEnableNameReuse(ctx->Shared->SemaphoreObjects); in st_create_context_priv()869 _mesa_HashEnableNameReuse(ctx->Query.QueryObjects); in st_create_context_priv()
192 extern void _mesa_HashEnableNameReuse(struct _mesa_HashTable *table);
113 _mesa_HashEnableNameReuse(struct _mesa_HashTable *table) in _mesa_HashEnableNameReuse() function