Searched refs:_mesa_HashLockMutex (Results 1 – 14 of 14) sorted by relevance
115 _mesa_HashLockMutex(table); in _mesa_HashEnableNameReuse()157 _mesa_HashLockMutex(table); in _mesa_HashLookup()242 _mesa_HashLockMutex(table); in _mesa_HashInsert()297 _mesa_HashLockMutex(table); in _mesa_HashRemove()317 _mesa_HashLockMutex(table); in _mesa_HashDeleteAll()373 _mesa_HashLockMutex(table2); in _mesa_HashWalk()
139 _mesa_HashLockMutex(struct _mesa_HashTable *table) in _mesa_HashLockMutex() function230 _mesa_HashLockMutex(table); in _mesa_HashLockMaybeLocked()
110 _mesa_HashLockMutex(ctx->Shared->MemoryObjects); in _mesa_DeleteMemoryObjectsEXT()166 _mesa_HashLockMutex(ctx->Shared->MemoryObjects); in _mesa_CreateMemoryObjectsEXT()601 _mesa_HashLockMutex(ctx->Shared->SemaphoreObjects); in _mesa_GenSemaphoresEXT()636 _mesa_HashLockMutex(ctx->Shared->SemaphoreObjects); in _mesa_DeleteSemaphoresEXT()
56 _mesa_HashLockMutex(ctx->Shared->BufferObjects); in glthread_unmarshal_batch()
266 _mesa_HashLockMutex(ctx->Shared->ShaderObjects); in _mesa_reference_shader_program_()
181 _mesa_HashLockMutex(ctx->Shared->SamplerObjects); in create_samplers()253 _mesa_HashLockMutex(ctx->Shared->SamplerObjects); in delete_samplers()398 _mesa_HashLockMutex(ctx->Shared->SamplerObjects); in bind_samplers()
711 _mesa_HashLockMutex(ctx->Shared->TexObjects); in bind_image_textures()
1612 _mesa_HashLockMutex(ctx->Shared->RenderBuffers); in bind_renderbuffer()2076 _mesa_HashLockMutex(ctx->Shared->RenderBuffers); in create_render_buffers()2859 _mesa_HashLockMutex(ctx->Shared->RenderBuffers); in _mesa_NamedRenderbufferStorageEXT()2888 _mesa_HashLockMutex(ctx->Shared->RenderBuffers); in _mesa_NamedRenderbufferStorageMultisampleEXT()3006 _mesa_HashLockMutex(ctx->Shared->RenderBuffers); in _mesa_GetNamedRenderbufferParameterivEXT()3288 _mesa_HashLockMutex(ctx->Shared->FrameBuffers); in create_framebuffers()
1189 _mesa_HashLockMutex(ctx->Shared->TexObjects); in create_textures()1950 _mesa_HashLockMutex(ctx->Shared->TexObjects); in bind_textures()
233 _mesa_HashLockMutex(ctx->Shared->Programs); in _mesa_GenProgramsARB()
205 _mesa_HashLockMutex(ctx->Shared->ATIShaders); in _mesa_GenFragmentShadersATI()
382 _mesa_HashLockMutex(ctx->Shared->ShaderObjects); in create_shader()412 _mesa_HashLockMutex(ctx->Shared->ShaderObjects); in create_shader_program()
1466 _mesa_HashLockMutex(ctx->Shared->DisplayList); in destroy_list()11294 _mesa_HashLockMutex(ctx->Shared->DisplayList); in execute_list()13515 _mesa_HashLockMutex(ctx->Shared->DisplayList); in _mesa_GenLists()13740 _mesa_HashLockMutex(ctx->Shared->DisplayList); in _mesa_EndList()13849 _mesa_HashLockMutex(ctx->Shared->DisplayList); in _mesa_CallList()13970 _mesa_HashLockMutex(ctx->Shared->DisplayList); in _mesa_CallLists()
1041 _mesa_HashLockMutex(ctx->Shared->BufferObjects); in _mesa_free_buffer_objects()