Searched refs:_mesa_bind_sampler (Results 1 – 5 of 5) sorted by relevance
/third_party/mesa3d/src/mesa/drivers/common/ |
D | meta_generate_mipmap.c | 237 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, mipmap->samp_obj); in _mesa_meta_GenerateMipmap() 366 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, samp_obj_save); in _mesa_meta_GenerateMipmap()
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D | meta_blit.c | 353 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, blit->samp_obj_save); in _mesa_meta_fb_tex_blit_end() 393 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, samp_obj); in setup_sampler()
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D | meta.c | 3121 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, decompress->samp_obj); in decompress_texture_image() 3215 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, samp_obj_save); in decompress_texture_image()
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/third_party/mesa3d/src/mesa/main/ |
D | samplerobj.h | 95 _mesa_bind_sampler(struct gl_context *ctx, GLuint unit,
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D | samplerobj.c | 315 _mesa_bind_sampler(struct gl_context *ctx, GLuint unit, in _mesa_bind_sampler() function 346 _mesa_bind_sampler(ctx, unit, sampObj); in bind_sampler()
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