Searched refs:_mesa_get_compressed_formats (Results 1 – 4 of 4) sorted by relevance
37 _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats);
267 _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats) in _mesa_get_compressed_formats() function
930 v->value_int = _mesa_get_compressed_formats(ctx, NULL); in find_custom_value()934 _mesa_get_compressed_formats(ctx, v->value_int_n.ints); in find_custom_value()
218 - mesa: Make \_mesa_get_compressed_formats match the texture